Started by TheBadger, July 04, 2015, 10:57:23 pm
Quote from: bobbystahr on July 05, 2015, 08:43:40 pmNow that really works, but... I'm missing the small pebble features in the cracks if I remember the image you made.
Quote from: fleetwood on July 06, 2015, 09:41:57 amThe cube I'm using is about 1 meter per side in Terragen units. Yes, you can apply fake stones to an object. I have an example rendering now... In my understanding, Fake stones are a specialized form of displacement shader, not a real population, so since Ray Tracing is Off for this render the fake stones have height and substance. With Ray Tracing ON they still appear but as spots on a bump map.