Quote from: bobbystahr on September 15, 2015, 09:18:38 AM
Though now maybe Vue can eradicate the bugs I keep seeing reported in every new release over at renderosity.
This is where TG shines over Vue, it's stability and much better thought-through backbone/core.
Vue is built on a crappy base, everything is losely tied together and requires lots of patches and tweaks internally to make it "work together".
If I were E-on I'd use this opportunity to rewrite the entire incoherent thing, but I don't want to play the devil's advocate of course
For a future proof TG something similar needs to happen, probably. Who shall say.
TG and Vue differ critically in their technology and it's why ones' strength is the other's weakness and vice versa.
Vue's latest version desperately tries to catch up with TG's displacement capabilities -and fails- and TG desperately needs a better indirect lighting and raytracing system.
However, these capabilities are kind of mutually excluded from each other at the moment as no one in the industry focuses on (physically based) raytracing REYES based geometry. Meanwhile, E-on and others find that their (physically based) raytracers can't cope with TG-like amounts of geometry. There's currently no method known to properly unify these intrinsically different architectures.
Perhaps a heap of money allows E-on to crack the problem.
A rewrite of Vue is necessary anyway (considering the enormous amount of bugs, quirks and stability issues) and allowing TG-like displacement capabilities likely require such a rewrite anyway.
They could kill two birds with one stone.
All in all it may take quite a while, if not very long, before they get that far as it requires pretty revolutionary insights/ideas, careful planning and time to write up.
Patience has never been E-on's virtue and under the financial umbrella or a large company I don't see that change much, like I meant to say before.
Of course this is mostly speculating, but I'm very sure that TG-like displacement capabilities is very high on E-on's list of features for Vue, as evident by their feature request board and tongue in cheek talk about TG work online.
The competition -in terms of resources and manpower- was already very uneven and tough.
I hope Planetside realizes they also need to switch gear and investigates similar possibilities (or others) for ensuring cash flow and viability of TG as you can not rule out that TG's unique selling point will get lost/competed away.