Hi, hope this is the right section for my question.
I'm trying and playing with imported obj, I've read that if I have a .mtl file, then Tg will be able to recognize different materials (also with their names). So I checked the correct flag and now I have a mtl file and in the internal node of part shader (of the object) I can see one Default shader and one object part for each material, even with their correct names. Issue is.. obj is rendered in grey, not with its own material. If I go inside I find
object >>> parts shader >>> obj part >>> default shader but obj part and its default shader are not linked togheter. Maybe the problem is this, but I cannot fix it. in the default shader I can see the correct color, but it doesn't affect the object during rendering.
What am I doing wrong?
ps I think an image could help, but I don't know if I can post an image here since there is a "image sharing" section. let me know, many thanks as usual
Valentina