Jungle Drive

Started by bobbystahr, January 16, 2017, 01:22:42 PM

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bobbystahr

Some eucalyptus trees from the Lightning Collection and a lo res truck cuz I couldn't find my Gaz collection...and a drive through the jungle,C&C welcome. 7 and a half hour render, understandable with the spotlights...still looks kinda crappy though even at 11 AA. Hope that get's fixed soon.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

luvsmuzik

Good stuff! Seems that left light is just a little off, lighting the windshield area, but lights are tough to align without a preview. I haven't done many spots, but are there sample settings or some other tweak?

bobbystahr

Quote from: luvsmuzik on January 16, 2017, 04:22:37 PM
Good stuff! Seems that left light is just a little off, lighting the windshield area, but lights are tough to align without a preview. I haven't done many spots, but are there sample settings or some other tweak?

actually I had to put a light in the cab so you can see the driver
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

luvsmuzik

Quote from: bobbystahr on January 16, 2017, 04:25:20 PM
Quote from: luvsmuzik on January 16, 2017, 04:22:37 PM
Good stuff! Seems that left light is just a little off, lighting the windshield area, but lights are tough to align without a preview. I haven't done many spots, but are there sample settings or some other tweak?

actually I had to put a light in the cab so you can see the driver

OIC that now....duh, sorry. Then that is Great! LOL precision lighting. I don't know if I am ready for driver-less cars yet either. Thanks for having one here.....hehe.

Dune

I rather like this setup. Why not finish this to perfection? Add a row of old wooden power /phone lines, better road, less grain or no headlights, a bit more diversity in plants (but not even much).... I like this one more that the other.

Hannes

Agreed. I think this one has great potential.

bobbystahr

#6
Well that's a fine wake up...now I have to hunt down the actual truck I wanted. I'd kinda put this to sleep but it looks like I'll have to get it in shape. Thanks for the interest guys...
EDIT
Found the truck, now for the rest.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

bobbystahr

Quote from: Dune on January 17, 2017, 02:55:40 AM
I like this one more that the other.

I as well, but got frustrated at having the wrong truck so I doodled the Bugatti Atlantic one cuz at least I like that car, heh heh...gonna work a bit more on that as well as I have some ideas.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

DocCharly65

Oh - I am looking forwrd to the next versions.
I already liked the first one with its moist atmosphere!

bobbystahr

Quote from: DocCharly65 on January 18, 2017, 04:20:49 AM
Oh - I am looking forwrd to the next versions.
I already liked the first one with its moist atmosphere!

Working on making the road muddy to complement the atmosphere atm
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

bobbystahr

#10
Doing a 1/2 size full monty test with spotlights and I seem to have conquered them sorta. Using AA 11 helps lots and on the spotlights I used soft shadows set at 60 samples. I worked up to this in increments adding one excess after another till they rendered satisfactory. 3 hours in at this post and hopefully I can post a proof of concept before I go to my afternoon freebie gig.

EDIT
here tis
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Oshyan

Do the spotlights actually need soft shadows?

- Oshyan

bobbystahr

Quote from: Oshyan on January 18, 2017, 05:20:38 PM
Do the spotlights actually need soft shadows?

- Oshyan

Back from my gig. Seems to help get rid of the noise. I took the samples up by 10 and stopped at 60. Still needed heavy AA and they still ain't perfect.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Oshyan

Strange. Soft shadows seem like they would *add* noise because they inherently require more samples to resolve clearly. In my tests here I didn't find it to really add or remove noise, just change the specific noise pattern, but it will likely add to render time in any case. Did you test your higher AA *separate* from enabling Soft Shadows? Try disabling Soft Shadows and see how it affects the output and render time (it can be tested faster in a crop area, of course).

- Oshyan

bobbystahr

Quote from: Oshyan on January 18, 2017, 05:52:54 PM
Strange. Soft shadows seem like they would *add* noise because they inherently require more samples to resolve clearly. In my tests here I didn't find it to really add or remove noise, just change the specific noise pattern, but it will likely add to render time in any case. Did you test your higher AA *separate* from enabling Soft Shadows? Try disabling Soft Shadows and see how it affects the output and render time (it can be tested faster in a crop area, of course).

- Oshyan

I'd planned on that, I'll post the results.....and I do crops a lot I just needed to see how everything was working together. Was looking for and adapting the phone poles that detail conscious Ulco recommended.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist