Quote from: leopoldmaz on March 18, 2019, 08:51:44 PM
Btw, it there a way to change a specific mountain or a specific cloud without affecting the rest?
Hey Leapold! For Clouds, there is an easy way to make small (or large) controllable individual clouds by using the "Localise" option within the cloud settings. The Easy cloud type has Localise on by default, and it can't be turned off for that cloud type because it is render intensive it is best to use one, or smaller patches. There is also Cloud layer v2, and Cloud layer v3, but as you probably have figured out you won't know which type of cloud you are creating from the "Add Cloud Layer" menu until after it is created and you look in the Node Editor / Network View. You can also manually create Cloud layers, and all other shaders/nodes from the Network/Node View by right clicking and using the pop-up context menu. Clouds are under "Create Atmosphere".
When you use the Localize/"Localise" feature you set a radius, so think of it as setting a mask in the shape of a circle that limits how far your cloud will reach out from the origin of the cloud coordinate center.
Hope that helps a little!
-Derek