Influence of the Fakestonshader by vector graphics

Started by the first seer, July 28, 2019, 04:49:57 pm

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the first seer

fractal cathedral
Terragen 4.4
A project that I wanted to test for a long time, I have now started.
In Terragen 4 it is a question of influencing the fakestone shader
not only by the shape of vector graphics fractal, but also in the opacity.

Suitable for this was the swamp water of Dune (Planetside)

WAS

That's wicked. The cage effect of the cathedral looks good. Great work seer.
Check out my Terragen Discord: https://discord.gg/Vy5FRTE

Dune


mhaze


the first seer

Thanks a lot friends! :)



For interested, here are the connections of the Fakestone shader:



bobbystahr

something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

the first seer

August 05, 2019, 03:26:14 am #7 Last Edit: August 05, 2019, 11:45:02 am by the first seer
"Thanks a lot friends!"

"Car a Tan"
The Astronomical Instrument of the Ancient Fores

Terragen 4.4
Object designed in Blender 2.79
Influencing the fakestone shader
by shape of vector graphics fractal, but also in the opacity.

At the moment I am working on the Fakestone Layer, which is influenced by vector graphics and combined with normal Fakestone Layers.

This of course creates more shadows and generally more rendering time.

The render time is extended here too, because in the object I designed in Blender 2.79, put sophisticated materials, such as glass I have provided with a rust layer fractal, oxidized brass, also car paint paints, of course, to be calculated ,


The whole thing was limited by a simple shader mask to achieve a varied transition.


At this resolution, which was already rather small, the rendering time was already 2.5 hours ... but the quality of the render is rather to be classified as a standard. It needs further tests on my part :)

DocCharly65

Good luck with the fake stones! :)
...when the foreground is finished this will be so cool!

the first seer

Quote from: DocCharly65 on August 07, 2019, 05:00:46 amGood luck with the fake stones! :)
...when the foreground is finished this will be so cool!
Thanks a lot Doc!

the first seer

Terragen 4.4 render.
Object designed in Blender.

Of course you can also influence objects on the "Opacity Function" input with vector graphics in Terragen 4.4

the first seer

Influence of TG object (cube) by "fake stone shader" and fractal vector graphics.

Material experiments with mine "Rust Stone" file

https://planetside.co.uk/forums/index.php/topic,22341.msg225181.html#msg225181

Dune



bobbystahr

something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist