I am just trying out the Beta for skybox generation and I observed some (from my side) unexpected behavior which makes it in my opinion almost impossible to work correct and with predictable results.
I am using the RTP to get a better understanding of how my cloudscene looks and when I do the final render, all the colors are significantly different, most notably in a range of yellow to red I have the most shifts.
This makes it really hard to predict how the render will look in the end and it needs a lot of trial and error to get the colors right. In general, it feels like RTP is always more saturated and colors are more intense....in the final render, yellow/orange shifts are less strong and the image looks slightly more washed out in comparison.
My problem is that I really dont mind which one is the more accurate as long as they look the same, because right now, its very time consuming to get a final render that looks like what you came up with in RTP.
Are there any known issues with the consistency or is this just some sort of general limitation?
Thanks a lot!