Quote from: TheBlackHole on May 05, 2010, 09:57:45 AM
4. No, you're stuck with metric. Convert your measurements in miles to kilometers.
1.609344 km = 1 mile (exact)
0.621371 mile = 1 km (approximate)
Come to think of it, they still used the old English system on Star Trek TOS in the
23rd century. How did they ever achieve interstellar space travel? (I can poke fun
of Americans because I am one. A lot of things we do don't make no sense to me.
I think we lost a space shuttle and its crew because someone forgot to do a conversion
between these two systems
).
Quote from: TheBlackHole on May 05, 2010, 09:57:45 AM
5. 0, 0, 0, IS the northernmost point. To get offworld without seeing nothing but the north pole, use the compass-thing and set speed to maximum and go backwards. Eventually you'll find yourself in space. I've attached a couple screenshots to show you what I mean. They're in GIF format to reduce the risk of having to jpg-compress them to the point of incoherence.
I just played around with TG2 and it appears that we are indeed using a Cartesian coordinate system relative to the planet. But instead of placing the origin at the center of the planet (which is the most logical place to put it), it is placed at the North Pole. This places the South Pole at 0,-diameter,0. It also means that, if you are planning to measure things relative to the coordinate system, it won't make a very good reference for orienting yourself locally. The Y coordinate won't give much indication as to what your altitude is. In fact, a combination of X and Z will be doing that when you are at the equator. You will have to remember that the origin is offset by the radius of the planet before making use of the pythagorean theorem to figure out where you are in a polar coordinate system. Since almost no one lives at the poles, I would recommend forgetting about relying on Y to estimate your altitude.