Hunting the Auroch

Started by Dune, May 15, 2015, 10:01:34 AM

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Dune

New work in progress, first test.

Dune

Next.

Hannes

Great!! I would have recognized this as your work, Ulco, even without knowing it.
The tents are a nice addition.

Dune

Thanks, Hannes. Tents will be darker brown (deerskin), and much more veggies!

j meyer

Is that human skin shader a mix of UV map and procedural?

mhaze

Very nice, as ever. Looking forward to seeing this finished.

Dune

#6
@Jochen: yes. Using the skin just like that gives a very smooth, unnatural appearance, so I add some dirt and skin stains, especially since these people are 'wild'. I have to take care not to overdo it, though, take the right PF's settings.

Next iteration, with DOF, smooth shadows and smooth reflection. Took 90 mins on an i7, detail 0.6, AA6. But I have to add more veggies, especially further down the creek, some large trees (it should really be a thick forest with fallen trees in the water and such). I am also on the hunt for a good wolflike dog or wolf, preferably rigged for some postures.

I have the feeling the DOF wasn't chosen very well, as it seems slightly blurred too much into the distance. It was set at 40m with an aperture of 2.6 (diafragm setting).

DocCharly65

Like from one of my old schoolbooks. Great!

I guess it must be somewhere in europe, because of the men's red hair?

mhaze

#8
I've just realized what's bugging me - The hunters should be sweaty!  Perhaps open the mouth of the Auroch it would be bellowing in anger, pain and fear!

Dune

I had trouble enough mapping the bloody beast, so I hardly dare touching it again. It has its mouth open a bit (but just closing it again, as it realizes it's a hopeless situation).
Red hair, yes, it's Europe, but I will probably diversify the hair. And the sweat was lingering in my mind, but it's good that you mention it.

choronr

Great action composition filled with many details. I have a wolf model if you are interested.

mhaze

Yeah, mappings a pain - I avoid it I can :)

TheBadger

Would Hannes' SSS thread have any application here? Was sorry to see that just fade out. Now you are you using figures a lot more, I wonder about the SSS conversation in an actual scene as apposed to an experimental thread.
Just curious about the subject and this scene seems to be a good one to check in on the topic.

Another fun and interesting history, Ulco!
It has been eaten.

Dune

Maybe I'll reread that thread. I tried to get some better skin tones, less patchiness, a bit more sweat, but I think I'll add a mask for some sweat patches/trickles, especially on the front guy.
Next iteration running has a little haze to give more depth in the creek distance.
Sorry about the pixelation; I don't want it published illegally before the client has even seen it  ;)

Now hunt for wolfdogs, or make one or two...

mhaze

That's better - coming along nicely!