Hunting the Auroch

Started by Dune, May 15, 2015, 10:01:34 AM

Previous topic - Next topic

Dune

#45
Got info about changes, so off to build again. Here's a small test with some new people (which I will refine), and the Beast covered in mud. The mud displacement for the creek is a vdisp map, works wonders.
The beast needs some hair at places(it looks very simplistic like this) , but I'll paint that in.

And a new lowres view.

DocCharly65

A really good effect, as the mud seems to bubble!

bobbystahr

Awesome mud and great improvement over all..I like the "warpaint" and the realistic preggo/chubby woman..so not Poser....
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

choronr

Its all coming together Ulco, fine, fine work.

dorianvan

#49
Great action work Ulco. My only negative would be that the bull/mud is a bit too de-saturated. For such a lush place, wouldn't the mud be a richer color or even some green algae on his back? Can you also paint some hair on the bull in post work? Just suggestions, really great action though.
-Dorian

Dune

Thanks guys. Good idea to enrich the mud a bit, just a hint of green would be good, indeed. Yes, hair. Don't mention it. Horrible stuff to make believable. I did a hairpiece for this guy (the bull), but I'd rather do some post. That is due anyway.

Hannes

What about populating the bull with some misused grass patches? Theoretically this should work...

Dune

That could well work, but you'd have to map the to be populated areas first, or the hair will grow out of his eyes. But these wild cows weren't that hairy. The most important areas are the head top, and neck.

Hannes

That's true indeed. So maybe some very fine displacement could do the job on the body. But some furry patches using a mask for distribution only on his head could work.

Dune

Quick test. I'll try a map for distribution, see if that works. But still, this is more work than some postpainting. And you have little control over the angle of the hairs. There are better ways, like hair in lightwave, but that's still beyond me.

Hannes

I think it doesn't look bad. If you can find some grass patches with the blades hanging down a bit this could work.

bobbystahr

Not bad but I agree with Ulco...looks too much like a brush cut and the bull's head hair from the pics seems rather like human hair hanging over the forehead. Maybe investigate Poser hair pieces.....kidding....
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Dune

I could probably import some grass objects and add it to the bull in Lightwave, export as one model.

j meyer

The aurochs's eye might be better with a slightly bigger pupil and a little
less outer white and the white a bit darker.I know it's supposed to be in
panic,but....
Just two more cents.

Dune

You're probably right. Thanks.