Quoteprojectors use DPI scaling
If that is right that may be relevant. I remember that I had to transfer 16mm film to video once for a class, or it was video to film (I don't recall which direction now) but the point is that we used a projector to do it, which ever direction it was. Another example may be this:
https://shop.the-impossible-project.com/shop/instant-lab-universal instant lab. But I am not sure i understand at all the other stuff we are talking about in this thread, so I cannot be at all sure it can be applied to non traditional printing.
But anyway, I will go with-
it does not mater for any purpose anyone here will use the model and textures for- and just stop worrying about it.
not easy for a worrier.
@Kadri
THANK YOU!! lol Always can count on you
QuoteThe DPI scaling is relative to the screen size and how close the pixels are shown on an TV,tablet etc. A small 1920x1080 device is harder to read when it does have the same size fonts as on an 32 inch monitor. So the GUI can show the fonts for example bigger or smaller according the DPI scaling number. They could use pixels too for those things but it does have a history behind it that uses DPI. And it isn't wrong but unfortunately confuses people.
Probably some code writer is using some aspect of it to do something proprietary in some games?