Quote from: masonspappy on August 22, 2019, 09:06:22 PMQuote from: D.A. Bentley on August 21, 2019, 03:55:47 PM.... Turbosquid is good for models, but I have heard they take too big of a cut on sales.
At Turbosquid, the modeler gets a higher percentage if sales of a particular model are restricted to just Turbosquid site (thru SquidGuild Program) . And CG models can fetch better prices if the modeler is willing to go through the certification process. That process is admittedly lengthy and painstaking, there's a huge learning curve, trying to qualify an existing model likely will incur lots of re-work, and I've never had a model pass certification upon the first review. But I still think it's worth the extra effort.
Considering how bad their free, and even paid models are (packaging, quality, bad normals, missing textures), that's a laughable process. I've bought a $32 dollar model, a single flipping model, for it to have missing textures, and flipped normals. I try to comment on it and get support, cause I paid for it, and it gets removed. Great QC. Oh, and not my comment, the entire model was removed by the author.
Which brings to light another concern with all these store fronts and author control. If you may a digital product, it should always be available. I can't count how many times I've gone back to fetch purchases, or even free products, over the last decade, for them to be removed from stores for no reason. There is no fab cost, limited fab, or any variables that drive these variables in the physical market, so it really just comes down to bad management when stuff disappears. It's annoying. Why I've been trying to learn modeling to do myself. All the macro stuff with blender and stuff give me a headache.