Excavating the Deep Cut

Started by sboerner, January 21, 2020, 04:32:19 PM

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sboerner

No problem at all. We're all learning here.

Dune

Thanks for your input guys!

sboerner

Couple more. The eyes are rigged now, and it makes a difference at this distance. It won't really matter in the current scene, but it may in later ones. The texture maps are only 1K so there isn't a whole lot of detail.

Just a few more to go.

Hannes

Quote from: sboerner on May 10, 2020, 12:37:10 PM...and it makes a difference at this distance
Oh yes! Great!!

DocCharly65

Great! especially the two on the left got a kind of personality... likable characters, surely having funny stories to tell after work having a beer... :)

Dune

Fantastic guys! Indeed the left ones are having some fun, I love those expressions. Like they're about to throw that stone into a pool with sunbathers around.

And I really like those clothes; Marvelous!!

Only one crit/remark; shouldn't they be closer together to carry a stone that big/heavy? Well, maybe I shouldn't have said that, as I know it's a pain to alter a gesture/pose even in a small way.

N-drju

I really like the work that is being done on hands here with the fingers and arms precisely touching the objects.

They don't "sink" into the boulders and tools, neither do they "use the force" making wheelbarrows move a centimeter or two ahead. Something that, unfortunately, is rampant in many productions. A really good work.
"This year - a factory of semiconductors. Next year - a factory of whole conductors!"

mhaze

Superb figures but yes, the forces acting on the figures aren't quite right.

sboerner

Thanks, guys. I appreciate the comments about the poses. They'll be placed near the box of the crane as if they were getting ready to toss in the rock, so maybe they should be holding it higher than normal. But it doesn't look very heavy. If it looks wrong in the scene I'll rework it.

sboerner

Thanks to Cyphyr and Dune I was finally able to finish a high-resolution benchmark rendering. The scene is nearly finished. Two more figures need to be placed in the foreground (the contractor and chief engineer), and a layer of dust will be added to the rock piles.

I'll probably remove a few figures from the center group to reduce congestion. They're actually spaced several meters apart, but the perspective is compressing that.


DocCharly65

Really great work!
One of these renders, you can watch again and again finding new details!

Dune

You managed to bring it all together really nicely. I love it. Indeed, so much detail to watch. Really like the tarpaulin too (I did one as well lately). Must have been heavy... and dangerous work, looking at the pile of rock upper right in the crop. The stones can easily roll down again. You could make an addition; (a) sturdy wooden barrier(s), like they do in avalanche regions, but that might not be historically correct.

Great work!

WAS

Looks really cool! Though I'd say the puddle are a little too dark. Not really muddy looking, but like a dark sludge or ink is settling in them. The characters all look really well done, and life-like in the scene, and the upper level of the trench looks really nice.

Hannes

Absolutely amazing work, Steve!!! Agree with Ulco and Jordan, but it might be only nitpicking.