extraterrestrial crater problums

Started by Will, January 16, 2007, 04:42:01 PM

Previous topic - Next topic

Will

Hey guys Im trying to make a nice lunar "earthrise" like image and its pretty much done but I cant get my huge amount of crators to be where I want them. Ive attached the file and what im wondering is whether I could move, say, 200 crators from one point to anouther any thoughs?

Regards,

Will
The world is round... so you have to use spherical projection.

MeltingIce

Isn't there a translate function?  I know you can use it for the clouds, perhaps it will work for all your craters too?

MeltingIce Network | Wii Number: 3881 9574 8304 0277

Will

#2
I tryed that but it seemed to have conflicts with my power fractile terrian.

Also for the record: putting 10,000 crators cuases T2TP to freeze.

regards,

Will
The world is round... so you have to use spherical projection.

FrankThomas

could you convert the powerfractal to a heightfield first ? that might work
(then again, I could be talking compete cr*p :) )

Will

how would you go about doing it though, ive tryed connecting the power fractle output to a heightfield but its hasen't work for me.

Regards,

Will
The world is round... so you have to use spherical projection.

FrankThomas

I have a feeling there is a function node that does it - create hightfield from shader.  Probably not what you want though

Will

The world is round... so you have to use spherical projection.

Will

Do you know how to where to connect the heightfiled to?

regards,

Will
The world is round... so you have to use spherical projection.