Multicore fix for TG1?

Started by Xathan, July 18, 2008, 08:27:04 AM

Previous topic - Next topic

Xathan

Hallo Forum,
I have a question about TerraGen1 (v0.9.43). I read that there is no multicore support but isn't it possible that you can create a fix to implement at least dualcore support?
I think I'm not the only one who would be glad if this is possible because I know some people using TG1.
I use Vista Home Premium with the newest TG1 version and own a quadcore and it's sad that it divides on all 4 cores but maximum peak is 25% which means only one core.
Or is there a program that can somehow connect the cpu power so TG1 can use it more efficiently?
And I don't want to start several instances at the same time but one image in less time.

Thx 4 reading.

Matt

Hi,

We don't have any plans to multi-thread Terragen v0.9. It would take a considerable amount of time which we're currently focusing on TG2 development.

A utility that could take a .tgw and automatically break it into separate renderable parts for execution in multiple instances of TG would be easier to implement. We haven't made any plans to do that, however.

Matt
Just because milk is white doesn't mean that clouds are made of milk.