BUG: Camera position 0,0,0

Started by popngear, February 14, 2007, 03:45:42 PM

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popngear

I get a crash whenever all my render camera position values are set to 0.  I've gotten around this by changing my Y coordinate to 0.0001.  Just thought I'd throw this out there in case it wasn't known yet. 

Oh yes, and hello, this is my first post. :)

Will

Welcome, the devs read each post here so they will pick this up thanks for posting it.

Regards,

Will
The world is round... so you have to use spherical projection.

Oshyan

I am unable to replicate this. Does it still occur in the latest version, 1.8.76.0?

- Oshyan