Hi. Playing with animation aspects of TG2. I've successfully exported my terrain into Blender, created a camera path, and used a Blender script to export. Location data looks good, haven't confirmed rotation data yet. Chan file output columns confirm what I've learned.
Imported is my issue though.
I can successfully import a location file to the position fields, get a path in the 3D preview.
Attempting to import directly to the rotation fields however just loads the location data. Shouldn't it know which columns represent rotation data?
Also trying the import tab. That doesn't seem to work at all. No errors, but the camera doesn't seem to respond either.
The timeline slider will work on the successfully loaded location channel, watching the camera object move across my landscape. The TL slider doesn't do anything when I use the import tab though.
thanks