Author Topic: Fun with the crater shader  (Read 48236 times)

Offline John2k6

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Re: Fun with the crater shader
« Reply #60 on: January 08, 2007, 07:45:04 PM »
ohh, and 1 more thing. How can you position the craters?

Offline 3DGuy

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Re: Fun with the crater shader
« Reply #61 on: January 08, 2007, 07:49:14 PM »
You can move a crater by entering values in for the "Center". The 1st and 3rd values will move it around the terrain. The 2nd option will move vertically which I haven't found a use for...yet.

Offline 3DGuy

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Re: Fun with the crater shader
« Reply #62 on: January 08, 2007, 09:28:44 PM »
Mushroom forrest :) random generated inverted craters. After importing I applied a distribution shader and a powerfractal with a displace offset.

Offline oggyb

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Re: Fun with the crater shader
« Reply #63 on: January 08, 2007, 09:33:12 PM »
That's brill.

Offline rcallicotte

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Re: Fun with the crater shader
« Reply #64 on: January 08, 2007, 09:34:12 PM »
Cool!!!  Looks like something in a movie.  I expect to see some munchkins suddenly appear to tell me I don't belong there.  LOL.


Mushroom forrest :) random generated inverted craters. After importing I applied a distribution shader and a powerfractal with a displace offset.

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Offline king_tiger_666

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Re: Fun with the crater shader
« Reply #65 on: January 08, 2007, 09:39:17 PM »
Thats original!!!... would like to see how you can constrain the bottom of the crater shaders like that
<a href="www.hobbies.nzaus.co.nz/">My  Terragen Downloads & Gallery[/url]

Offline John2k6

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Re: Fun with the crater shader
« Reply #66 on: January 08, 2007, 09:47:34 PM »
haha that looks good lol :)

Offline 3DGuy

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Re: Fun with the crater shader
« Reply #67 on: January 08, 2007, 09:54:26 PM »
Thats original!!!... would like to see how you can constrain the bottom of the crater shaders like that
I attached a simple example for a single mushroom.

groverwa

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Re: Fun with the crater shader
« Reply #68 on: January 09, 2007, 09:36:42 AM »
thanks to 3DGuy for his mushroom tgd - the attachments show "Strange Flower" jpg and tgd which are a modification of his file - i hope this posying goes through

mike

Offline buchvecny

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Re: Fun with the crater shader
« Reply #69 on: January 09, 2007, 01:02:16 PM »
thx for script boy :D

Offline doneydonydone

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Re: Fun with the crater shader
« Reply #70 on: January 09, 2007, 02:56:56 PM »
can i just say thanks to everyone who has provided tgd files for us to have a look at -- especially 3D guy -- cheers buddy!!

Offline rcallicotte

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Re: Fun with the crater shader
« Reply #71 on: January 11, 2007, 12:00:49 PM »
This is what I've done with the footsteps so far...

Here are footsteps (still need more work, though) behind the mech - http://www.ashundar.com/CPG/displayimage.php?pos=-3684

These shaders will produce six steps.  Haven't figured out how to do more.
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Offline mt_sabao

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Re: Fun with the crater shader
« Reply #72 on: January 11, 2007, 12:28:07 PM »
wow, the light and shading on the mech is awsome!
and the node structure is a astectic work of art by itself :D
« Last Edit: January 11, 2007, 12:31:05 PM by mt_sabao »

Offline rcallicotte

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Re: Fun with the crater shader
« Reply #73 on: January 11, 2007, 01:07:19 PM »
Thanks.

I only wish to figure out a better method for more control on the footsteps.  The snow isn't powdery enough, I think, and I'm not sure about the bump maps on the mech.  I need to experiment more.  Maybe some of the lack of detail I expected comes from being in the shadows. 



wow, the light and shading on the mech is awsome!
and the node structure is a astectic work of art by itself :D
« Last Edit: January 11, 2007, 01:29:40 PM by calico »
So this is Disney World.  Can we live here?

Offline AndyWelder

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Re: Fun with the crater shader
« Reply #74 on: March 19, 2007, 10:02:09 AM »
Thank you all who contributed to this thread; learned a lot from it and I'm still having fun with craters (and asteroids/planets, but that's from another thread).

I've attached the key clip file, no other terrain or surface nodes/groups used. Added an extra light source for the glow but that's included.

Just hope the attachments load OK.

Andy
"Ik rotzooi maar wat aan" Karel Appel

 

anything