Author Topic: Post-Glacial  (Read 13982 times)

Offline Dune

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Re: Post-Glacial
« Reply #15 on: October 17, 2014, 07:16:02 AM »
Next fase (crop): primeval forest and bogs. Still work to do...

Offline archonforest

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Re: Post-Glacial
« Reply #16 on: October 17, 2014, 08:04:35 AM »
Now that looks awesome!
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Offline Dune

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Re: Post-Glacial
« Reply #17 on: October 17, 2014, 10:11:01 AM »
Working on some open areas, where windfall has taken place. Most of the rest will be quite closed canopy, so some points interest there would be good.

Offline archonforest

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Re: Post-Glacial
« Reply #18 on: October 17, 2014, 10:51:34 AM »
May I ask what method are u using to color the populations?
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Offline Dune

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Re: Post-Glacial
« Reply #19 on: October 17, 2014, 10:56:47 AM »
A color powerfractal (or more) led through a transform shader with final position checked, fed into the color input of the object's default shader. The 'old method'.

Small windfall test.

Offline archonforest

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Re: Post-Glacial
« Reply #20 on: October 17, 2014, 11:02:26 AM »
Hmm...not sure I got that but will try. Your method looks better than what I use for sure :D
Awesome looking test btw.
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Offline Dune

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Re: Post-Glacial
« Reply #21 on: October 17, 2014, 11:23:11 AM »
Small sample, check inside object.

Offline archonforest

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Re: Post-Glacial
« Reply #22 on: October 17, 2014, 11:39:15 AM »
Small sample, check inside object.

Thank u Sir! ;)
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Offline choronr

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Re: Post-Glacial
« Reply #23 on: October 17, 2014, 02:55:35 PM »
Will these images be inserts for a book? They are coming along nicely. Would like to see someone do a post-glacial for the Mississippi River area where eventually a diamond mine settled at the southern end.

Offline bla bla 2

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Re: Post-Glacial
« Reply #24 on: October 17, 2014, 03:05:53 PM »
Oo

Jolie coup.

Offline Dune

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Re: Post-Glacial
« Reply #25 on: October 18, 2014, 08:51:16 AM »
They will be for a book (6 images), and I think some promotional posters for that book. 72x22cm images @300dpi.

Offline Hannes

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Re: Post-Glacial
« Reply #26 on: October 18, 2014, 12:37:29 PM »
Amazing, Ulco! The colours are fantastic. A typical "Glimmerveen"! ;)

Offline Dune

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Re: Post-Glacial
« Reply #27 on: October 18, 2014, 02:44:28 PM »
Thanks. Still working on more gaps where trees have fallen and new growth is fighting for the new light, this one windfall is too simple (temporary SSS) and not very nice. I'll do it by PF.

Offline choronr

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Re: Post-Glacial
« Reply #28 on: October 18, 2014, 02:58:15 PM »
I like the color variation among the trees. Is this the same setup you use for variation in the grass clumps?

Offline j meyer

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Re: Post-Glacial
« Reply #29 on: October 18, 2014, 03:30:38 PM »
The single dead trees are somewhat hard to read.
Maybe if some were a bit darker,it's wet enough there
for must and stuff.
Just a thought.