Started by blinkfrog, November 15, 2015, 01:49:40 pm
Quote from: AP on November 12, 2017, 06:53:58 amHow does the full-fledged support of the Surface layer and Distribution shaders function?
Quote from: mhaze on June 01, 2018, 11:21:55 amHi all,I'm getting colour bleed through with classic erosion from maps where two lots of water join. If I turn maps off it goes away, If I use one lot of water it goes away. Any suggestions
Quote from: Njen on March 05, 2019, 06:15:27 pmAny movement on the issue that Shigawire mentioned? Because it is happening to me too.
Quote from: AP on March 09, 2019, 04:39:27 pmIs there going to be any feature additions and various improvements for the Fractal Procedural Erosion shader in the future?