Author Topic: FEATURE REQUESTS  (Read 2991 times)

Offline cyphyr

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Re: FEATURE REQUESTS
« Reply #45 on: February 02, 2019, 11:38:57 AM »
Is the combing something you can do in Poseray?
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Offline Dune

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Re: FEATURE REQUESTS
« Reply #46 on: February 02, 2019, 11:45:36 AM »
Yes, Poseray has a lot more in in than you'd think. Also combining objects by selecting a number of objects that should be combined and giving it a name. I often later make extra parts for an object (say a hairpiece or shovel, as lwo or obj), and just copy the path and name in the input window whilst the original object is already open, and merge them.

With DAZ figures I always set all groups to invisible, make the ones visible to combine, merge them, until all are in new combined groups, then go to materials tab and do groups to materials. You loose original textures, but they can easily be relinked by clicking on the image window.

Online DannyG

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Re: FEATURE REQUESTS
« Reply #47 on: February 02, 2019, 11:57:02 AM »
Yes, Poseray has a lot more in in than you'd think. Also combining objects by selecting a number of objects that should be combined and giving it a name. I often later make extra parts for an object (say a hairpiece or shovel, as lwo or obj), and just copy the path and name in the input window whilst the original object is already open, and merge them.

With DAZ figures I always set all groups to invisible, make the ones visible to combine, merge them, until all are in new combined groups, then go to materials tab and do groups to materials. You loose original textures, but they can easily be relinked by clicking on the image window.

Extremely helpful Ulco, Thks

Offline cyphyr

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Re: FEATURE REQUESTS
« Reply #48 on: February 02, 2019, 12:37:30 PM »
Yes, Poseray has a lot more in in than you'd think. Also combining objects by selecting a number of objects that should be combined and giving it a name. I often later make extra parts for an object (say a hairpiece or shovel, as lwo or obj), and just copy the path and name in the input window whilst the original object is already open, and merge them.

With DAZ figures I always set all groups to invisible, make the ones visible to combine, merge them, until all are in new combined groups, then go to materials tab and do groups to materials. You loose original textures, but they can easily be relinked by clicking on the image window.

Brilliant. Very useful info and workflow.
Thankyou
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Offline Hannes

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Re: FEATURE REQUESTS
« Reply #49 on: February 02, 2019, 02:05:53 PM »
Very informative, Ulco! Thanks a lot. I'll have to take a closer look at Poseray. So far I only used it for recalculating normals.

Offline Dune

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Re: FEATURE REQUESTS
« Reply #50 on: February 02, 2019, 03:32:29 PM »
I also use it to make a left-looking cow out of a right-looking cow  ;)

Offline mhaze

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Re: FEATURE REQUESTS
« Reply #51 on: February 02, 2019, 06:57:52 PM »
Great idea to explore. Thanks, Ulco

Offline Matt

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Re: FEATURE REQUESTS
« Reply #52 on: February 02, 2019, 10:30:42 PM »
I have a wish list as long as your arm but the thing that bugs me the most is .obj input.  Many .objs I make and use have anything up to 50 part shaders.  When TG loads colour correctly but not displacements I have to manually input them.  Poseray reads the.mtl s correctly but exporting from poseray to TG makes no difference.

Can you send me an object like this? I'll get TG to import the displacement.
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Offline bobbystahr

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Re: FEATURE REQUESTS
« Reply #53 on: February 03, 2019, 01:55:24 AM »
I also use it to make a left-looking cow out of a right-looking cow  ;)

yeah that works but I also do that right in TG
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Offline Dune

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Re: FEATURE REQUESTS
« Reply #54 on: February 03, 2019, 06:21:38 AM »
How do you do that then? I'm not aware of the possibility to mirror objects in TG.....

Offline cyphyr

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Re: FEATURE REQUESTS
« Reply #55 on: February 03, 2019, 08:12:19 AM »
How do you do that then? I'm not aware of the possibility to mirror objects in TG.....

You can mirror by scaling -1 in which ever axis you want to mirror in.
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Offline mhaze

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Re: FEATURE REQUESTS
« Reply #56 on: February 03, 2019, 09:32:59 AM »
Cheers Matt, I've sent a file to support.

Offline Hannes

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Re: FEATURE REQUESTS
« Reply #57 on: February 03, 2019, 12:16:25 PM »

You can mirror by scaling -1 in which ever axis you want to mirror in.

Hah!!!! That's clever! It's always amazing if someone finds solutions for things that seemed to be impossible in TG.

Offline Dune

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Re: FEATURE REQUESTS
« Reply #58 on: February 03, 2019, 01:05:52 PM »
Ah, thanks Richard. Never thought of that.

Offline bobbystahr

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Re: FEATURE REQUESTS
« Reply #59 on: February 03, 2019, 02:52:19 PM »
How do you do that then? I'm not aware of the possibility to mirror objects in TG.....
Scale -X ... -Z rotates 180
« Last Edit: February 03, 2019, 02:55:12 PM by bobbystahr »
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

 

anything