vertical line in 360 HDRI

Started by yaschan, July 24, 2020, 10:08:48 pm

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I am on Windows build 4.4.67 and getting this white line in HDRI when rendering with spherical camera and saving out as .exr. Never happened before.
What am I doing wrong?


This happens with the water shader as well. I think it's as seam of the planet/plane?

If you try putting your camera offsetted from 0,0,0 does it go away looking at that area from another angle?