Started by rcallicotte, February 03, 2009, 11:01:40 pm
Quote from: dhavalmistry on February 04, 2009, 03:23:38 amI was about to hate you for the rest of my life....haha......where can I download luc's file??
Quote from: calico on February 04, 2009, 07:49:28 amFrankB has come up with some incredible settings that could be a treat to learn for anyone willing to purchase them and then there's Luc's file, which is a great starting point for this. I'm glad others thought of this, as well, since I was planning to suggest using Luc's file as a reference for us. I hope Luc doesn't mind our learning and building from his labor...and, of course, everyone is welcome to give this a shot, including Luc. Glad this went over well. It was a toss-up that someone might be put out with my insistence on reality.
Quote from: lucbianco on February 04, 2009, 08:22:48 amHiThat is a good idea you have to start from my file etc.
Quote from: sjefen on February 04, 2009, 11:45:01 pmThe biggest problem with getting those clouds calico posted is the shadow area.I can make a cloud and make the whole thing look really good except in the shadow area's and this really ruin's it all.There are some options that I feel are missing in the cloud shader parameters. We have "fake internal scattering", but I think there should be something more here. Something to control the shadow area's. And why is it called "fake"? Where is the "true internal scattering" option? Maybe that's the option I'm looking for Maybe there is a way, but I have not figured it out and I have tried so many different things now I don't think it's possible without any new features.I really hope there will be some more options in the cloud shader parameters. I really do.Please add something more for us Matt - Terje
Quote from: Saurav on February 05, 2009, 03:35:09 amOB I'll post the clip file tomorrow morning (Aust) with the bigger render.