Recent posts

#1
Image Sharing / Blue Marble 2024
Last post by Stormlord - Today at 06:52:20 AM
Blue Marble Next Generation 4.0 - Western Europa (Zoom).jpg 
Blue Marble Next Generation 4.0 - Western Europa (Zoom)

Hi-Resolution zoom into the western hemisphere during sunset. All maps 43200 x 21600, cloud map retouched to get a clear view over Europe.
But somehow I am not able to punch out the clouds more into 3D, I tried many different approaches, but nothing works for me... hmm...

STORMLORD
#2
Image Sharing / Re: two more things
Last post by Stormlord - Today at 06:44:05 AM
Ahhh... that's why the skin is so whitish...
I first thought... is she from Transylvania?

STORMLORD
#3
Image Sharing / Re: two more things
Last post by Dune - Today at 02:24:04 AM
The figures are lichen-clad statues ;D , so that's no wonder.
#4
Image Sharing / Re: two more things
Last post by masonspappy - June 14, 2024, 11:02:34 PM
Yeah, the apples are a bit large. Although I wish I could grow fruit that big in my garden. :(
The cormorants and nest trees look pretty good as well.
But the figures look like some of the ones found buried in Pompeii
#5
Terragen Discussion / Re: Spherical Camera - output ...
Last post by pokoy - June 14, 2024, 04:25:59 AM
Yeah but I'm not asking for workarounds, I'm asking for some quality-of-life improvements. After all, it only makes the software better and more comfortable to use. And for a software that is supposed to produce nice pixels and be production ready I don't think I'm going too far. Thanks anyway.

#6
Terragen Discussion / Re: Spherical Camera - output ...
Last post by Dune - June 14, 2024, 01:09:01 AM
Would indeed be handy. In the meantime I have a pretty fast workflow to check a crop at really 100% by saving, opening in PS, and saving subsequent crops under the same name and just click reopen recent. A few seconds it takes. Or use Irfanview. But I guess that's already in your workflows too.
#7
Image Sharing / Re: City englufed by fog (Limi...
Last post by ingsuitprofess - June 14, 2024, 12:50:09 AM
Fantastic!
#8
Terragen Discussion / Re: Spherical Camera - output ...
Last post by pokoy - June 13, 2024, 10:12:02 AM
It would be tremendously useful to actually have two modes for this:
- a region render mode (the current behavior of crop mode) where the entire frame is shown in the buffer but only the crop area is rendered
- a real crop mode (the current name is misleading) where *only* the cropped area will be rendered. This would allow to render at high resolutions without having to allocate memory for the entire frame and it would allow me to fit the region of interest on my screen.

The problem right now (somewhat related): let's say my render resolution is 10000 pixels wide but I only am interested in a certain area to preview what the final render will look. Right now, since any scaling is actually broken in the frame buffer, I *can not* preview my render at 100%. None of the zoom levels - not even 100% - displays the true pixels, resampling with downscaling doesn't work reliably and introduces block artifacts, and even viewing the image at 100% is not the true pixel output, it's blocky for some reason, too.
I've submitted a report on the forums here and the frame buffer is broken for who knows how many years now. Please, give us a way to view the true image pixels at 100%, it's mind-blowing this is still impossible.

Even if the frame buffer is fixed - dedicated modes for region and crop rendering would be very welcome.
#9
Terragen Discussion / Re: Terragen 0.9 vs 4 for 9-10...
Last post by longhornintel - June 13, 2024, 05:45:50 AM
I think you should download version 4. Personally, I don't like using version 0.9 very much.

#10
Terragen Discussion / Re: Spherical Camera - output ...
Last post by kent_m - June 12, 2024, 07:44:29 PM
Thanks for your reply