Recent posts

#1
Image Sharing / Re: "Remains of the Day"
Last post by Stormlord - June 07, 2025, 04:24:27 AM
Very beautiful scenery...

STORMLORD
#2
Image Sharing / Re: "Remains of the Day"
Last post by masonspappy - June 05, 2025, 10:40:05 PM
Actually a very nice and well-done image
#3
Terragen Discussion / Re: OCIO
Last post by Kevin Kipper - June 05, 2025, 04:29:25 PM
Hi xpez2000!  I replied to your question via private message.  We'll be happy to help you out with the OCIO issue with Windows 11.
#4
Image Sharing / Re: "Remains of the Day"
Last post by Uwe Kronemann - June 05, 2025, 01:18:31 PM
. . or "Remain in Light" from Talking Heads!
( thats not techno )
#5
Image Sharing / Summerlandscape in North (2025...
Last post by Uwe Kronemann - June 05, 2025, 01:14:48 PM
Terragen4 render. Landscape in summer.
Obj-Models prepareted with Poser13 (Skale & Textures )
#6
Image Sharing / Re: Galilean Moon Io
Last post by sboerner - June 04, 2025, 02:16:31 PM
Agree -- nice composition and the vapor cloud works very well.
#7
Image Sharing / Re: Stream work in progress
Last post by sboerner - June 04, 2025, 02:11:04 PM
Nicely done. Please post updates as you continue to work on this.
#8
Image Sharing / Re: "Remains of the Day"
Last post by sboerner - June 04, 2025, 02:10:04 PM
Beautiful sky, great clouds. I like the fact that the reflection on the water isn't overdone. Nice work.
#9
Image Sharing / Re: Jupiter in High Resolution...
Last post by sboerner - June 04, 2025, 02:06:55 PM
These are truly amazing. Nice work. And not all the credit goes to the quality of the textures. The scenes you built and the lighting really show them to their best advantage.
#10
Terragen Discussion / Re: Rocky Area Help Needed
Last post by Kevin Kipper - June 02, 2025, 03:05:21 PM
If you're seeing the circular diameter of each grass clump in the population, try increasing the number of grass clumps by reducing the value of the "Object spacing in a,b" in the population.  You can introduce some position randomness to the grass clumps via the "Spacing variation in a,b", and you can randomly scale the grass clump instances via the "Minimum scale" and "Maximum scale" parameters under the Scale tab.

The image below is using only one grass clump object from Mr. Lamppost's grass pack.

39017_Grass_clumps_0001.jpg