Recent posts
#1
Last post by Luc - Today at 02:04:42 PM
Hi
It's been a while since I used Terragen, here's a new image.
#4
Terragen4. Mediterran landscapes Espana (2026)
Landscapes with Terragen highfields and backgrounds.
All Obj-models prepareted with Poser13 application.
(Obj model scale and texturing)
#5
Last post by raymoh - April 11, 2026, 12:47:49 PM
A hypothetical view of the surface of TRAPPIST-1 c, the second planet of the TRAPPIST-1 system, 40 light-years away.
TRAPPIST-1 c is a rocky planet, slightly more massive and slightly larger than the Earth. It is very likely that it has no atmosphere, or only a very thin one. The surface temperature is probably well above 100° C (212° F). The parent star TRAPPIST-1 appears 8 times larger in the sky than the Sun of the Earth, but it is hardly brighter than the Earth's sky just after sunset. This is because the tiny and faint star TRAPPIST-1 emits hardly any light in visible wavelengths. Due to the tidal locking, the star seems to be always at the same place in the sky.
In this representation, the star is in an active phase and is bombarding the planet with additional UV, X-ray and gamma radiation.
We also see the neighboring planet TRAPPIST-1 b in the sky, which has just finished a transit. It is more than twice as large in the sky as the Moon of the Earth. Barely visible in the upper left corner of the Sun is the faint reddish light dot of TRAPPIST-1 d in the sky.
#6
Terragen4 render. Exoplanet Terragen landscape (strata&outcrops)
in 3 perspectives. With extraterristical observatory and steamspaceship.
Obj-models prepareted with Poser13 (scale and textures)
#7
Last post by PuffnStuff - April 06, 2026, 02:22:53 AM
Right - got it. Here's a correct version of mine. I'm going to check yours out - I'll take your word for it that it's simpler.
#8
Last post by Dune - April 02, 2026, 01:46:57 AM
You did before, didn't you? So it should be the same procedure, just add an attachment. I also think as the 'thread owner' you can delete the original thread and make a new post.
Clips worked for me though.
Btw. there's more ways to get grids, so I had a go myself and came up with an alternative. Slightly less nodes.
#9
Last post by PuffnStuff - April 01, 2026, 08:40:17 AM
Dune, et al -
My apologies to all.
There's an error in one of these files - it was built from a custom shader setup and will try to connect to a non-existent shader node when inserted into a default project. (Missed that.)
Right. Now, as if that weren't stupid enough... how do I upload a corrected version into this thread? Any idea?
#10
Last post by xpez2000 - March 29, 2026, 02:19:04 AM
I am seeing tools like blender and editing tools and other apps having an MCP project created for the apps. Has there been any discussion about creating one for TERRAGEN. I don't know how to do it.. But imagining having an AI agent build something for me or test render a set of files while I slept or any kind of offloading tasks sounds just as good as the GPU renderer project.