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1
Image Sharing / Re: Dawn
Last post by mhaze - Today at 06:10:11 am
It's wet! ;) A damposaurous!
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Image Sharing / Re: No thundercloud
Last post by Hannes - Today at 05:57:05 am
Looks great, Ulco!! Lovely terrain and a nice cloud. And as Rich said, the sonic shockwave is a nice addition.
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Image Sharing / Re: Dawn
Last post by Hannes - Today at 05:53:06 am
Quote from: RichTwo on January 22, 2021, 02:09:24 pmsaur-iously...
;D ;D ;D ;D ;D



Quote from: RichTwo on January 22, 2021, 02:09:24 pmthe shine on the stego kind of makes it look toy-like.


Maybe you can try my subsurface scattering shader (skin type with some editing):
https://planetside.co.uk/forums/index.php/topic,27382.0.html
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Terragen Animation / Re: Saturn like animation test
Last post by Hannes - Today at 05:50:09 am
Wow, truly amazing!!! I agree, some rocks or stones inside the ring would be terrific!! Besides I noticed some distortion of the area behind the ring's transparent parts. Maybe some refraction stuff?
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Terragen Discussion / Re: Free 43,200 x 21,600px dis...
Last post by Hannes - Today at 05:42:21 am
Wow, looks great! Thanks René.
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Terragen Animation / Re: Saturn like animation test
Last post by Dune - Today at 04:45:53 am
I don't know if they are more stable, but it's indeed best to turn it on only when checking something out, and not when changing parameters. It might depend on the amount RAM you have, I don't know.
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Terragen Animation / Re: Saturn like animation test
Last post by Kadri - Today at 03:13:04 am
Hopefully Ulco. But crashes are frustrating. Terragen is mostly not problematic.
With this kind of a scene the RTP is very handy. But unfortunately very crashy too.
I try to minimize this by turning it off mostly. Especially when i play with animation options.
I have an old build. The newer ones might be more stable maybe.
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Terragen Animation / Re: Saturn like animation test
Last post by Dune - Today at 03:04:57 am
I should have thought you would. So there's more to come. Terrific.
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Terragen Animation / Re: Saturn like animation test
Last post by Kadri - Today at 02:54:23 am
Quote from: Dune on Today at 02:48:14 am... I think there's very little difference whether you use clouds or no clouds, especially in an animation. What I did miss (tiny nitpick) is some real stones/icechunks when you pass the rings at the very end.

Yes mostly only shadows probably.
I was going to add such details and small moons in another render pass actually.
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Image Sharing / Re: No thundercloud
Last post by Dune - Today at 02:52:41 am
It's just some grass I once made, very simple. You can color any grass the way you want with a transform shader set to world/final after a set of fractal color shaders (first one can have 2 colors, later ones need to have one color only, or use mix color blue node, or merge). Try dark browns, greys, ochres...

If you insert the pop clip file, you have to anchor it, btw. Doesn't work automatically.
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