Recent posts

#1
Terragen Discussion / Re: Planetside Marketplace - p...
Last post by zenesu7631 - June 09, 2026, 05:46:56 AM
A dedicated marketplace with some basic standards for scaling, materials and texture paths would definitely make life easier for Terragen users. Even a curated section for TG optimized assets could be a big improvement over adapting generic models every time.
#2
Image Sharing / Landscape North in Summer
Last post by Uwe Kronemann - June 08, 2026, 01:22:49 AM
Terragen4 Grafic. Landscapes in north in summer (2026)
OBJ models prepareted with Poser13 (Scale,Texturing)
#3
Image Sharing / Re: Fire and Clouds
Last post by Doug - May 28, 2026, 07:50:23 AM
nice end times look

fire and brimstone approaches
#4
Image Sharing / Fire and Clouds
Last post by Gkos - May 28, 2026, 03:53:45 AM
a combination of a few cloud layers  and some spotlights
#5
Image Sharing / Corn Field
Last post by Doug - May 26, 2026, 10:17:50 PM
A view from the ground.
#6
Terragen Animation / F-16 flying over mountains
Last post by Luc - May 24, 2026, 02:24:01 AM
Hi,

I made a short cinematic 3D animation of an F-16 flying over mountains and through the clouds, fully rendered in Terragen

This was also a personal test to see if I could create something more dynamic than my usual static pictures while learning the balance between scene population, render compromises, and keeping render times within a reasonable lifetime for a few seconds of animation  ;)

#7
Image Sharing / Re: render
Last post by Beep the Meep - May 23, 2026, 09:52:51 AM
Quote from: Stormlord on May 22, 2026, 07:45:04 AMThe Oil Rig looks fantastic.
Where do you got the model from or is it painted?

STORMLORD
its a background image
#8
Image Sharing / Re: render
Last post by Stormlord - May 22, 2026, 07:45:04 AM
The Oil Rig looks fantastic.
Where do you got the model from or is it painted?

STORMLORD
#9
Image Sharing / render
Last post by Beep the Meep - May 21, 2026, 08:05:40 AM
clouds.jpg A1.jpg
#10
Image Sharing / Re: render
Last post by Dune - May 21, 2026, 01:14:39 AM
Well, it works.