The kayak and motorboat tgo files zipped down to 13 MB each; I'm assuming that you need the objects in order to properly use the tgd file in which I placed them? The tgd itself I stripped to the bone except for a couple of surface shaders and the two boats.
But the boats themselves exceed the upload limit.
Please advise.
I fixed the problem, incidentally -- finally scrubbed the blender file clean, exported the obj, put it through PoseRay, imported it into the TG file, and imported something else after it with no accidental grouping. That was kayak5; kayak3 is the troublemaker, and is the one I zipped.