Well...I've been fiddling around with my pc for about the whole weekend.
I switched some RAM modules and I upped the voltages for CPU and RAM a bit (+5% and +10% resp.).
Don't know which of the 3 things actually did it but so far I had no crashes (knocks on wood infinitely).
So I finally managed to render almost the whole first 40% crop of the image, but then....TG2 crashed because the scene seemed to be too demanding
Attached are screencaptures of the error message and taskmanager-stats as well as a screenshot of the aborted render so far.
Unfortunately the resolution is greater than my screen so you won't be able to see the actual detail
Anyhow it will give you a nice impression so far
The error message appeared 4 times (one for each thread I assume?) and then as you can see in my taskmanager-screenshot you can see that TG2 becomes dead in the water.
I thought I could save the dead-render and continue with a crop then, but now TG2 can't abort the render anymore?
Probably because there are no threads to close and TG2 can't handle that, don't know??
This is going to be pretty time-consuming all in all. Mainly because of my pc but this is also a good example why it would be fine to have 64-bit version of TG2
Hope to be able to finish this scene within a week though.
Martin