Puddle

Started by A4size, October 24, 2009, 12:37:02 AM

Previous topic - Next topic

A4size

Is now under construction

Quality Level:1 Anti-aliasing:8 Rendering time:17 hours(CPU i7 920@3.5Ghz OC)
How about that?
From Japan.  / a4size.3dcg@gmail.com
I am afraid I am not good at English.  | Twitter - http://twitter.com/A4sizeCG
CGHUB  | http://a4size.cghub.com/

littlecannon

Nice POV... I would say the wave scaling is far to big for a "Puddle", try flattening the water out a bit and maybe add some displacement to the stones to get rid of the straight edges. Also what are the small white dots?
Cheers, Simon.
I just need to tweak that texture a bit more...

A4size

Thanks for the Information.

The white point whitens it for coloration confirmation.
From Japan.  / a4size.3dcg@gmail.com
I am afraid I am not good at English.  | Twitter - http://twitter.com/A4sizeCG
CGHUB  | http://a4size.cghub.com/

Henry Blewer

LittleCannon is right about the wave size. Everything else looks great. I have to admit being jealous of the render time. :P
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

rcallicotte

Agree with everyone.  I like the lighting and think you could work on the stones a little.  There are a lot of good textures for fake stones in the File Sharing section.
So this is Disney World.  Can we live here?

MGebhart

I must be getting old. I thought the topic said poodle. I was looking for a dog. LOL.
Very awesome image.

MG
Marc Gebhart

A4size

Object placement test
It is not in completion.

From Japan.  / a4size.3dcg@gmail.com
I am afraid I am not good at English.  | Twitter - http://twitter.com/A4sizeCG
CGHUB  | http://a4size.cghub.com/

ThinkPink

Great! How do you get this realistic look? special render settings (GI, Contrast or what?). I allways try this realistic look, but in my pictures it doesn't work .... :'(

inkydigit

the first is more of a rock-pool, the white spots on the stones could almost be barnacles, the second is nice too....good work!

Henry Blewer

You have done a very good job here. Try turning down the highlight size and spread of the water shader. The glare hides your good work.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

TheBlackHole

Quote from: A4size on October 24, 2009, 12:37:02 AM
Is now under construction

Quality Level:1 Anti-aliasing:8 Rendering time:17 hours(CPU i7 920@3.5Ghz OC)
How about that?

Lol, I can't believe that the forum mistook the CPU info for an email address! :D
They just issued a tornado warning and said to stay away from windows. Does that mean I can't use my computer?

A4size

The reflection and the penetration of Default shader are used.
From Japan.  / a4size.3dcg@gmail.com
I am afraid I am not good at English.  | Twitter - http://twitter.com/A4sizeCG
CGHUB  | http://a4size.cghub.com/

Dune

IMO the displacement (1.3) doesn't do a thing if you don't attach an image or fractal...

A4size

It is a set mistake
Thank you for teaching!.
From Japan.  / a4size.3dcg@gmail.com
I am afraid I am not good at English.  | Twitter - http://twitter.com/A4sizeCG
CGHUB  | http://a4size.cghub.com/

A4size

Test renderings
It is not in completion.

From Japan.  / a4size.3dcg@gmail.com
I am afraid I am not good at English.  | Twitter - http://twitter.com/A4sizeCG
CGHUB  | http://a4size.cghub.com/