Started by Dune, March 23, 2021, 12:41:48 PM
Quote from: WAS on March 30, 2021, 02:47:02 PMIF 1 is the object, that's even worse, as so much of the terrain detail was changed from the source. Img 2 has a lot of connected details that are severed in image 1.
Quote from: WAS on March 30, 2021, 02:53:31 PMI also gotta say, this looks like a great idea, at the cost of quality. But I do notice your reflection tests seem to be rendering longer than my PT projection reflection tests. Additionally, if you were to do it in photoshop, it would be perfect, and the PT would render faster then even OBJ reflections.Your crop tests take about as long as the SR render, and aren't even the full scene. I can do the full scene in about the same time to export reflections, and the PT renders in about half of the time for an object crop for full scene! Then you can composite in reflections in PS and have a highly detailed scene. In my opinion, will still be faster than an OBJ.
Quote from: WAS on March 30, 2021, 03:05:48 PMWait, Kadri, you can load files over 2gb? So this is a new issue? You mentioned TG was able to load numerous huge objects?
Quote from: Dune on March 31, 2021, 07:05:09 AM...Btw, I couldn't load a 2.4 gig obj, so I decreased mpd to 0.25, kept size of total render at 1800px wide. Then the first obj was 250MB (before it got mysteriously adjusted).
Quote from: Dune on March 31, 2021, 08:58:14 AM...(making object from sphere, lake doesn't work, like WAS observed too)....