Started by choronr, February 17, 2009, 01:38:48 pm
Quote from: PG on February 17, 2009, 03:01:55 pmJust adding to what Martin said, checking do reverse primary rays seems to do the trick as well with an apparent smaller performance hit.
Quote from: choronr on February 17, 2009, 03:38:06 pmHere is the .jpg of the image. Note the 'white' artifacts in the upper terrain - both to the right and the left.
Quote from: Tangled-Universe on February 17, 2009, 04:14:37 pmI also noticed you have detail blending set @ 1.25...for still images detail blending is hardly necessary, though it is very important for animation.If you set it to 0 it won't affect the result very little and it will render a lot faster