Recent posts
#21
Last post by sboerner - August 27, 2024, 07:19:01 PM
Quite an ambitious project. Are the models commercial, yours or a little of each? Lot of assets in this scene.
I'm dying to know what's in that enormous barrel. Is that a tun? Or something larger?
Cool castle.
#22
Last post by Njen - August 27, 2024, 06:09:58 PM
Thanks for the link.
Unfortunately I am rendering an animation and the clouds drift and evolve over time, so using a single rendered image projected from a camera will not be sufficient, and rendering an image sequence for over 4000 frames while possible, is almost infeasible, especially if I need to make adjustments and need to constantly rerender the sequence before the actual beauty render.
#24
Last post by Dune - August 27, 2024, 05:38:43 AM
By the way, here are some 'clay' views of the small village I'm building for this 360ยบ render.
#25
Last post by Njen - August 27, 2024, 02:05:02 AM
Is there anyway to use the result of a distribution shader that has been attached to an easy cloud as a mask? Plugging the output into the density input of another cloud doesn't seem to work, and I tried various convert functions but with also no desired result.
Any ideas?
#26
Last post by Dune - August 26, 2024, 02:21:11 AM
Thanks.
#27
Last post by masonspappy - August 25, 2024, 10:36:04 PM
Love the ladt peaking out from the tent and the horse 'souvenirs' on the ground.
#28
Last post by sboerner - August 25, 2024, 04:18:54 PM
Beautiful! You should pick up Terragen more often.
#29
Last post by Luc - August 24, 2024, 05:43:28 PM
Hello
It's been a while since I last used Terragen, so I took some time to create two images. They're classic, but I think they're worth sharing.
#30
Last post by Dune - August 24, 2024, 01:44:16 AM
Cool! Quite an undertaking as well. The result looks really good so far.