Planetside Software Forums

General => Terragen Discussion => Topic started by: FrankB on May 12, 2009, 05:15:54 PM

Title: NWDA image contest - The WINNERS
Post by: FrankB on May 12, 2009, 05:15:54 PM
Hi everyone,

I would like to invite everyone to our one-off NWDA Image Contest. There are some great prizes to win, so read on ;)

Everyone can participate, regardless whether you are a NWDA customer or not. But we have 2 prize categories:

Prize for winning image, not using any NWDA preset:
Choose 3 tech packs from our portfolio

Prize for winning image, making use of any of the tech packs:
The full available tech pack portfolio (yes, the winner gets it all) of participating NWDA partners, plus any potential future packs that may come out in the two months following the contest start!

The NWDA partners sponsoring the prizes are TU, RArcher, Seth and myself... so far.

Here are the rules:
- Theme: realism, any motif
- Postwork: allowed, but adding anything to the image in post is not allowed
- There is only one winner per prize category. Only one submission per person.
- Jury: all participating NWDA partners + Oshyan from Planetside
- Images will be posted in the contest gallery as soon as they have been submitted
- Images below a certain minimum quality threshold will be rejected. We only accept submissions of finished work.
- Image maximum resolution is 1680 in width and 1050 in height. Anything below that is ok.
- Max image file size must be below 250 kb

- Contest Start: today !!!
- Deadline for submission: July 15th, but you can submit whenever your work is finished.

Information needed with submission:
- Image title
- Your name
- NWDA tech pack(s) used, if applicable

Please send your finished work through email to nwdacontest@hotmail.com

Please be aware that by submitting an image to this email address, you agree that the image can be posted in the contest gallery on NWDA. The contest gallery will be created in the next few days, and the link posted here.

We are looking forward to seeing your submissions.

Best regards,
Frank
Title: Re: NWDA image contest
Post by: Tangled-Universe on May 12, 2009, 05:27:54 PM
Let the games begin! ;D
Title: Re: NWDA image contest
Post by: RArcher on May 12, 2009, 05:30:31 PM
The Jury can still enter right? right?  awww... crap.  ;D

Can't wait to see what everyone comes up with.
Title: Re: NWDA image contest
Post by: neuspadrin on May 12, 2009, 05:40:10 PM
Wohoo, sounds like my tg2 project for part of the summer is here :)
Title: Re: NWDA image contest
Post by: swissAdA on May 12, 2009, 05:41:10 PM
Hi folks, I find it a very good idea.
But is it not the one who makes the most realistic picture, perhaps your tech pack does not need? Since he is already so well with Terragen can work?
Title: Re: NWDA image contest
Post by: Seth on May 12, 2009, 05:47:31 PM
let's get ready to ruuuuumble !

Quote from: swissAdA on May 12, 2009, 05:41:10 PM

But is it not the one who makes the most realistic picture, perhaps your tech pack does not need? Since he is already so well with Terragen can work?

I am not sure to understand what you're writing ^^
but if you stated that the winner doesn't need any of our packs... so be it, he'll get them anyway ;)
I don't know anybody that will spit on any prize !

Title: Re: NWDA image contest
Post by: FrankB on May 12, 2009, 05:50:45 PM
@swissAda

Hi,

I am not sure what your question is. In the beginning of the announcement, we wrote that it does not matter if you are using our packs our not. There is a prize for you to win.
We honor our previous customers by sponsoring an extended 2nd prize.

Does that answer your question?

Thanks,
Frank
Title: Re: NWDA image contest
Post by: neuspadrin on May 12, 2009, 05:52:18 PM
I think anyone would appreciate the packs even if they are pros.  After all they are easy to use simplifcations of some harder concepts, and its always nice to get to poke around node networks and learn.

I already have a few ideas for what I might do, probably will draft a couple up, work on them then decide from there which feels best to me.... mmm my lack of having time to use TG2 is getting to me... stupid exam week...

But its almost over (as I type I need to leave in a few minutes for campus to go take my final exam at 7pm... multivariable calculus).  Then it's semester over... and straight to work lol.  But I now will have free nights to play with TG2 and modeling.  Wohoo!
Title: Re: NWDA image contest
Post by: swissAdA on May 12, 2009, 05:55:09 PM

[/quote]

if you stated that the winner doesn't need any of our packs...

[/quote]

Yes, that meant me.

Sorry... Google translate
Title: Re: NWDA image contest
Post by: darthvader on May 12, 2009, 05:57:29 PM
Why would anybody say no to free stuff, especially stuff of NWDA quality? ;)

As TU said, jet the games begin  ;D
Title: Re: NWDA image contest
Post by: neuspadrin on May 12, 2009, 06:14:14 PM
Also if the person doesn't really want the packs, its not like they need to do the contest.
Title: Re: NWDA image contest
Post by: buzzzzz1 on May 12, 2009, 06:17:32 PM
Can we have money instead?   ;)

All joking aside, really nice of you to do this Frank!
Title: Re: NWDA image contest
Post by: FrankB on May 12, 2009, 06:18:06 PM
let's get over it. There was confusion and misunderstanding due to the google translation.
Title: Re: NWDA image contest
Post by: rcallicotte on May 12, 2009, 06:24:02 PM
Cool!!!

Frank, TU, Seth and Ryan can't play.   ;D  Errr, or is that in the rules, you know, about family members of the company and stuff?  LOL

Oh yeah...and I'm in.    :P
Title: Re: NWDA image contest
Post by: FrankB on May 12, 2009, 06:29:16 PM
Quote from: buzzzzz1 on May 12, 2009, 06:17:32 PM
Can we have money instead?   ;)

since 5 minutes I'm thinking of an equally sharp-tongued reply, but I can't concentrate over the continued laughing and chuckling on my part ;D
Title: Re: NWDA image contest
Post by: buzzzzz1 on May 12, 2009, 06:48:22 PM
Quote from: FrankB on May 12, 2009, 06:29:16 PM
Quote from: buzzzzz1 on May 12, 2009, 06:17:32 PM
Can we have money instead?   ;)

since 5 minutes I'm thinking of an equally sharp-tongued reply, but I can't concentrate over the continued laughing and chuckling on my part ;D

Happy to be of help.  Laughing is healing.  :D
Title: Re: NWDA image contest
Post by: Cyber-Angel on May 12, 2009, 10:30:02 PM
Can I ask about what quality criteria image rejection is based on, and could the rules of the contest be amended so that people know up front what they are this will save confusion in the long run?  ;D

Regards to you.

Cyber-Angel     
Title: Re: NWDA image contest
Post by: neuspadrin on May 12, 2009, 10:44:36 PM
Quote from: Cyber-Angel on May 12, 2009, 10:30:02 PM
Can I ask about what quality criteria image rejection is based on, and could the rules of the contest be amended so that people know up front what they are this will save confusion in the long run?  ;D

Regards to you.

Cyber-Angel     

I think they just don't want to hurt dandelO's feelings when he submits a drunken picture ;)
Title: Re: NWDA image contest
Post by: Seth on May 13, 2009, 01:28:33 AM
Quote from: buzzzzz1 on May 12, 2009, 06:17:32 PM
Can we have money instead?   ;)




;D ;D ;D ;D ;D ;D ;D ;D
Title: Re: NWDA image contest
Post by: FrankB on May 13, 2009, 03:10:43 AM
Quote from: Cyber-Angel on May 12, 2009, 10:30:02 PM
Can I ask about what quality criteria image rejection is based on, and could the rules of the contest be amended so that people know up front what they are this will save confusion in the long run?  ;D

Regards to you.

Cyber-Angel     

These up front criteria are subjective, but based on our experience with the program and the average quality output of this community. So we feel confident to reject a submission of an image that built by merely generateing a heightfield, a default cloud layer, badly distributed surface layer colors and hit render. Some thing like this cannot be considered finished work, and will most probably not even fit to the theme "realism". We would know that you can do better than this ;D

It's perhaps worth starting now, and gradually improving the composition over the next few weeks, making use of the available time until the submission deadline.

Regards,
Frank
Title: Re: NWDA image contest
Post by: Tangled-Universe on May 13, 2009, 04:30:49 AM
Quote from: FrankB on May 13, 2009, 03:10:43 AM

It's perhaps worth starting now, and gradually improving the composition over the next few weeks, making use of the available time until the submission deadline.

Regards,
Frank

Exactly, it really is worth starting right ahead. The best images I've ever worked on took a couple of weeks for sure (1 to 2 hours a day effectively designing, without test-renders).

Martin
Title: Re: NWDA image contest
Post by: inkydigit on May 13, 2009, 06:39:16 AM
gonna give this a go!...nice one Frank!
Title: Re: NWDA image contest
Post by: littlecannon on May 13, 2009, 10:15:21 AM
Awww... I'm in. I feel some long nights of tinkering and rendering coming on.  :o
Title: Re: NWDA image contest
Post by: dandelO on May 13, 2009, 10:36:13 AM
Quote from: neuspadrin on May 12, 2009, 10:44:36 PM

I think they just don't want to hurt dandelO's feelings when he submits a drunken picture ;)

:D :D :D

I'd like to enter, I love contests, but I'd enter just for fun. No offence to the NWDA guys but I like to make things from scratch and the prizes, however beautiful, would just be wasted on me because I'd never use them.
Not that I'm saying I'd win, mind. Just, if I did, I'd feel like I was taking something away from another entrant who would really like to win the prize.
Maybe I'll enter, win, then hold a raffle for the prize myself! ;)
Title: Re: NWDA image contest
Post by: Cyber-Angel on May 13, 2009, 10:44:49 AM
Thanks for the reply's, as those here who are also members over at Ashundar will know; I run the AMFI contest (Currently open for submissions for the May contest on the theme of Flemish Landscape) and was mainly asking out of experience with that contest, so that all participants are clear as to the situation.

Regards to you.  ;D

Cyber-Angel
Title: Re: NWDA image contest
Post by: FrankB on May 13, 2009, 10:45:33 AM
@dandelO:

You can certainly try that  ;D.

And you should definitely participate!

Regards,
Frank
Title: Re: NWDA image contest
Post by: dandelO on May 13, 2009, 10:54:31 AM
Maybe I will... ;) (don't worry, I wouldn't sell your prizes, I may donate them to charity, though.)
Title: Re: NWDA image contest
Post by: FrankB on May 13, 2009, 10:58:51 AM
it's very theoretical at this point, but just in case, IF you win, don't be so quick to judge that there would not be anything useful for you.
Cheers
Frank
Title: Re: NWDA image contest
Post by: neuspadrin on May 13, 2009, 10:59:28 AM
Quote from: dandelO on May 13, 2009, 10:54:31 AM
Maybe I will... ;) (don't worry, I wouldn't sell your prizes, I may donate them to charity, though.)

I'm a poor college student :)  :P :P
Title: Re: NWDA image contest
Post by: Hetzen on May 13, 2009, 10:59:33 AM
I'll give this a go. I've started on some R&D which seems to be working, so'll use this as an incentive to get it finished.
Title: Re: NWDA image contest
Post by: rcallicotte on May 13, 2009, 11:58:38 AM
Never crossed my mind...


Quote from: FrankB on May 13, 2009, 10:58:51 AM
it's very theoretical at this point, but just in case, IF you win, don't be so quick to judge that there would not be anything useful for you.
Cheers
Frank
Title: Re: NWDA image contest
Post by: mindsap on May 13, 2009, 01:28:21 PM
Quote from: dandelO on May 13, 2009, 10:54:31 AM
Maybe I will... ;) (don't worry, I wouldn't sell your prizes, I may donate them to charity, though.)

I'm retired on a fixed income.... :-[
Title: Re: NWDA image contest
Post by: Mandrake on May 13, 2009, 02:08:08 PM
Frank..
You don't mention anything about text submittal.

Title:
Description:
Node construction:
Render time:
Credits:
Or if you would post anything of that nature if it was included.

Kenny
Title: Re: NWDA image contest
Post by: Tangled-Universe on May 13, 2009, 02:14:21 PM
Quote from: Mandrake on May 13, 2009, 02:08:08 PM
Frank..
You don't mention anything about text submittal.

Title:
Description:
Node construction:
Render time:
Credits:
Or if you would post anything of that nature if it was included.

Kenny

Hi Kenny,

Thanks for thinking along with us. I think your suggestion is a good one.
Things like node construction can be explained in the description however, unless you have a special idea about it.
I'll get in touch with Frank about text submittal.

In the meantime it's best for everyone to focus on getting started ;)

Martin
Title: Re: NWDA image contest
Post by: arisdemos on May 13, 2009, 02:54:19 PM
I think I like the subject (realism), and the two divisions sound fair to all. So lets hear and see what happens. I was hoping there was some way to get TU's snow pack without paying him.
Title: Re: NWDA image contest
Post by: FrankB on May 13, 2009, 03:07:11 PM
Quote from: arisdemos on May 13, 2009, 02:54:19 PM
I think I like the subject (realism), and the two divisions sound fair to all. So lets hear and see what happens. I was hoping there was some way to get TU's snow pack without paying him.

Why? He's a particularly nice guy and the pack is really worth it. ;)
Also as a side effect, you get the chance on the extended prize.

That said, with a lot of time and effort, you could probably get there on your own, so there's choice :)
Either way, I appreciate that you are interested in participating. Thanks.

Cheers,
Frank
Title: Re: NWDA image contest
Post by: arisdemos on May 13, 2009, 04:16:23 PM
My statement was to mostly express a serious admiration for TU's fine creation (within the prize package)in particular, rather than any true ambition to deprive him of his well deserved profits. When Tu first posted this snow pack I made a comment to him at the time that I would like to understand more about how he had gone about making the thing. When the sales pitch was posted later on in conjuction with your web page offerings I understood why we on the forum had not been enlightened for free on that procedural breakthrough by TU.

I think any folk who are somewhat more interested than others in the commercial potential of this forum might get in closer tune with a potential customer's playful sense of monetary self interest.  Maybe this none commercially inclined user just felt the need to poke a little fun at what he perceives as possibly this contest sponsorships vendorlly ambitions.  Because of one of two contest divisions being assigned to the none customer forum membership I assume that you are not interested in seperating the sheep from the goats so to speak.  So with your indulgence I will throw my hat in the ring in the same spirit as I did for the LOTRs thing, and hope for a greater/better participation of forum competitors.
Title: Re: NWDA image contest
Post by: FrankB on May 14, 2009, 03:15:17 AM
Quote from: Mandrake on May 13, 2009, 02:08:08 PM
Frank..
You don't mention anything about text submittal.

Title:
Description:
Node construction:
Render time:
Credits:
Or if you would post anything of that nature if it was included.

Kenny

Hi Kenny,

thanks for reminding us. The necessary information that should be submitted with the image is:
- Image title
- Your name
- NWDA tech pack(s) used, if applicable

Thanks,
Frank
Title: Re: NWDA image contest
Post by: FrankB on May 17, 2009, 10:35:39 AM
I havent expected that so quickly, but hey: We have our first contest submission! :)
Great job, Hannes, thanks for participating!!!

Here is the link to the image: http://nwda.webnode.com/nwda-image-contest/

Cheers,
Frank

PS: it's probably worth mentioning that we don't mind if you show your renders here in the forums first, and even discuss it with others.
The only thing we won't want is submissions of any old and previously published renders - where previously means "published before the contest was announced".
Title: Re: NWDA image contest
Post by: Seth on May 17, 2009, 10:44:19 AM
good job Hannes !
Title: Re: NWDA image contest
Post by: Hannes on May 17, 2009, 10:57:34 AM
Thanks and merci beaucoup! I just started to make this picture when I read about this contest. I had this strong Indiana Jones feeling inside my mind.
Title: Re: NWDA image contest
Post by: rcallicotte on May 17, 2009, 11:05:25 AM
Frank, I need to clarify something before I continue.  I'm blocking out my image from Terragen into sections of the TG2 screen, so I'll have more than one render from the same screen in TG2.  I'll need to reassemble these in Photoshop.  This should be okay, right?  To be clear, I'm talking about splitting up the render in TG2 to help with render times, etc.  But, the only thing I'm planning to do in Photoshop is reassemble the rendered images from TG2.

I'll probably use Photomatix for lighting.
Title: Re: NWDA image contest
Post by: Tangled-Universe on May 17, 2009, 11:23:30 AM
Quote from: calico on May 17, 2009, 11:05:25 AM
Frank, I need to clarify something before I continue.  I'm blocking out my image from Terragen into sections of the TG2 screen, so I'll have more than one render from the same screen in TG2.  I'll need to reassemble these in Photoshop.  This should be okay, right?  To be clear, I'm talking about splitting up the render in TG2 to help with render times, etc.  But, the only thing I'm planning to do in Photoshop is reassemble the rendered images from TG2.

I'll probably use Photomatix for lighting.

If your splitting up rendering of a single image and reassembling it in Photoshop, I see no problem with that.

As you can read in the contest rules we do not want elements to be added in postwork, like moons, vehicles etc.
For example, the airplane in Hannes' image must have been rendered in TG2 to pass these rules. And it was :)
Title: Re: NWDA image contest
Post by: FrankB on May 17, 2009, 11:26:00 AM
Quote from: calico on May 17, 2009, 11:05:25 AM
Frank, I need to clarify something before I continue.  I'm blocking out my image from Terragen into sections of the TG2 screen, so I'll have more than one render from the same screen in TG2.  I'll need to reassemble these in Photoshop.  This should be okay, right?  To be clear, I'm talking about splitting up the render in TG2 to help with render times, etc.  But, the only thing I'm planning to do in Photoshop is reassemble the rendered images from TG2.

I'll probably use Photomatix for lighting.

I'm not sure I understand your question, but if you mean the image could have been rendered in one shot, but for saving time you split the render process into two passes, I see no problem with that.
But what splitting could you possibly do other than cropping? For example, if you render a flat landscape in one render, and an object against a white background in another render, then glue these two render outputs together in post... that's not allowed. That's adding stuff to a scene.
Maybe you should explain this a little bit more to me old guy. ;)

Frank
Title: Re: NWDA image contest
Post by: rcallicotte on May 17, 2009, 05:05:29 PM
@TU - Yes.  This is what I meant.

@Frank - LOL  What I mean is cropping out the renders for rendering.  I couldn't tie up my computer to do the entire render in one setting.  For example, one of these renders was about 48 hours by itself.  :)  I've also found that if I crop an object and render it separately that it sometimes gives better sharpness to the model.  This is so subjective that maybe I'm wrong, but I believe the GI is calculated differently in crops, right?  Anyway, nothing in Photoshop, except mending cropped images and I'll use Photomatix for my lighting variation fixes.
Title: Re: NWDA image contest
Post by: Zylot on May 19, 2009, 07:19:42 PM
Aw, what is this.  A contest started while I've been laying around in the dark recovering from surgery (retinal re-attachment) in both my eyes.

Thank goodness it's not over till July!! I'll have to get crackin' as soona s I feel up to it.
Title: Re: NWDA image contest
Post by: reck on May 20, 2009, 08:06:44 AM
Quote from: Zylot on May 19, 2009, 07:19:42 PM
Aw, what is this.  A contest started while I've been laying around in the dark recovering from surgery (retinal re-attachment) in both my eyes.

Ah man I have nightmares about anything to do with eyes, well my eyes. If I ever needed to have an operation on my eye's i'd be crapping myself. I wouldn't even consider laser eye surgery so I wouldn't need to wear glasses and I can't even wear contact lenses because i'm such a wimp when it comes to eyes.

Zylot what did they actually have to do, did they knock you out and force your eyes open using something like out the film clockwork orange?
Title: Re: NWDA image contest
Post by: Zylot on May 20, 2009, 09:16:07 AM
Reck: you have my exact problem.  I was driving the nurses up the wall because I can't even handle eyedrops without flinching away. 

Essentially, they (THANKFULLY) knocked me out with general anaesthesia and put a buckle in my eye to force everything back together, and then cryo'd the tears shut. 

I did hear, before the operation, the docs talking to the guy next to me about how there'd be a local anaesthesia and then he'd have to stair at a pinpoint of light and not move his eyes AT ALL while they worked.  I thanked all my lucky stars I was not that guy.
Title: Re: NWDA image contest
Post by: domdib on May 26, 2009, 08:33:50 AM
Just to check something re the rules...

Quote from: FrankB on May 12, 2009, 05:15:54 PM

- Image maximum resolution is 1680 in width and 1050 in height. Anything below that is ok.
- Max image file size must be below 250 kb


I'm assuming that width and height can be swapped here (my potential entry is taller than it is wide)?

Thanks  :)
Title: Re: NWDA image contest
Post by: FrankB on May 26, 2009, 08:35:30 AM
Yes you can :-)

Quote from: domdib on May 26, 2009, 08:33:50 AM
Just to check something re the rules...

Quote from: FrankB on May 12, 2009, 05:15:54 PM

- Image maximum resolution is 1680 in width and 1050 in height. Anything below that is ok.
- Max image file size must be below 250 kb


I'm assuming that width and height can be swapped here (my potential entry is taller than it is wide)?

Thanks  :)
Title: Re: NWDA image contest
Post by: littlecannon on May 26, 2009, 02:00:56 PM
Is it ok to submit my Grassy Hill image into the comp?
Cheers,
Simon
Title: Re: NWDA image contest
Post by: FrankB on May 26, 2009, 03:10:32 PM
Quote from: littlecannon on May 26, 2009, 02:00:56 PM
Is it ok to submit my Grassy Hill image into the comp?
Cheers,
Simon

no, it's not too late of course. Please submit it. :)

Frank
Title: Re: NWDA image contest
Post by: rcallicotte on May 26, 2009, 03:33:25 PM
We have until July 15th, right?  What time would that be...?

Had to ask.   ;D
Title: Re: NWDA image contest
Post by: littlecannon on May 26, 2009, 04:22:14 PM
Excellent... still tweaking though. So much tweaking to do... ;D
Title: Re: NWDA image contest
Post by: FrankB on May 26, 2009, 04:27:46 PM
Quote from: calico on May 26, 2009, 03:33:25 PM
We have until July 15th, right?  What time would that be...?

Had to ask.   ;D

23:59:59 CET ;P
Title: Re: NWDA image contest
Post by: Mr_Lamppost on May 26, 2009, 07:01:17 PM
I will need to think about this but if I get the time count me in. 
Title: Re: NWDA image contest
Post by: Mohawk20 on May 26, 2009, 07:20:46 PM
I hope I can manage a scene that is good enough as well...
Title: Re: NWDA image contest
Post by: Henry Blewer on May 27, 2009, 06:51:26 PM
I submitted an image which the judges have asked me to tweek. This has been worth while, since I did the whole thing in about an hour. Rendering the picture took about 10 hours. I rarely take more than 3 hours to create a landscape.
Anyway, enough with that...
If they reject an image, see what they want you to change. My image is nearly ready to render, but everytime I change something and render, I see more tweeks to be made.
The best part of this contest is it's fun! It will hone our skill levels. I've learned quite a lot about T2, but there is so much I have not even tried. I have barely used the node network. I barely understand how to use image maps on objects, etc;
Good rendering everyone!
Title: Re: NWDA image contest
Post by: Zylot on May 27, 2009, 07:23:40 PM
Indeed, I can only hope that my image meets the standard, but if it doesn't, at least I have something to work on.  Always learning...
Title: Re: NWDA image contest
Post by: Tangled-Universe on May 28, 2009, 07:55:47 AM
Very good guys, we're pleased by your attitude :)
Keep in mind you still have quite some time to work on your image. I'd say, take it :) I've barely never made a good image under 2 weeks. Also, I suggest to open WIP-topics on your submission to get broader and more detailed feedback.

Martin
Title: Re: NWDA image contest
Post by: GioMez on June 03, 2009, 06:32:01 AM
Just a little question about postwork: is it allowed to eliminate differences between two crops or other artifacts (such as "black holes" in highly displaced surfaces) using tools like brushes, cloning and so on?
I ask this because someone might consider it a sort of "adding" something to the render.
Title: Re: NWDA image contest
Post by: rcallicotte on June 03, 2009, 08:30:00 AM
I don't think using brushes and cloning should be allowed, if it's a purely TG2 contest.  But, we can see what the sponsors say.
Title: Re: NWDA image contest
Post by: littlecannon on June 03, 2009, 09:38:53 AM
Just a thought.... but what if the faults in the rendering are something due to Terragen and you've just spent 37 hours rendering a pic? This hasn't happened to me, I'm just thinking. ::)
Title: Re: NWDA image contest
Post by: RArcher on June 03, 2009, 10:17:46 AM
From the rules post on the first page, Postwork is allowed as long as you are not splicing in say a photograph of some clouds.  I'll leave it to Frank to be the final word on this, but I really don't think fixing any rendering or crop problems with your render in post is any sort of problem.
Title: Re: NWDA image contest
Post by: Seth on June 03, 2009, 10:57:00 AM
mmmh... brushes, cloning and all sounds like heavy postwork to me...
Let's wait for Frank's opinion on that...
Title: Re: NWDA image contest
Post by: Henry Blewer on June 03, 2009, 12:53:11 PM
I am making a different pic for my entry. Changing the stuff NWDA asked for has changed the character of the image. Anyway, I thought it would be fun to make a cool object in Blender.
Title: Re: NWDA image contest
Post by: dandelO on June 03, 2009, 06:09:46 PM
There's lots of controversy with P/W.

You may need to clone out a bad area with a sample of, say, 10px wide, from right beside the spot that looks bad. On an image of even 800x600, this isn't really heavy postwork at all.

Also, splicing in cloud photos, like Ryan says is pretty heavy duty adding but, what if you have an image loaded into TG to be rendered as the clouds? It certainly isn't postwork, more prework. Is preworking allowed? Because, if not then how do you determine where to draw the line? Image mapping on rocks, clouds, vegetation, stars? Tricky...
Title: Re: NWDA image contest
Post by: Seth on June 03, 2009, 06:17:28 PM
I don't see problem with prework (if i may say that) as it is TG rendered... image map is not forbidden in the term of the contest.
I hope Frank and Martin will be there tomorrow so we can hear their opinions too :)
maybe cloning a little area is not "really heavy" but as the contest ends in more than one month, i think people should be able to find a solution to get rid of the problem without Photoshop....
Title: Re: NWDA image contest
Post by: FrankB on June 03, 2009, 07:34:19 PM
Hi all,

the spirit of the rule to allow postwork, but not adding stuff, is to have all elements of your image be rendered. A cloud image you can barely call rendered. That's adding stuff.
"Fixing" problematic areas, in the sense that there were minor render errors, such as small holes in a rock wall, is absolutely ok. "Fixing" one out of 100 fake stones that happens to have "exploded" it totally ok.
It's probably impossible to list all things that are allowed and what is not allowed... Try to understand the true meaning, the spirit of what "not adding stuff" means.

Using an image map as a color function for small parts of your image is not a problem. It's common practice to enrich rock structures with image maps, but don't let the image map become the dominating part of something, unless its an object, that almost by default must be colored through images, and not procedurally.
Let what Terragen does be the dominant part of your render, not an image map. Just be cautious with these things and you'll be ok. If in doubt, show the render and ask. Really, show it and ask.

Brush fixing GI boundary problems for crop renders is not problematic either. Given enough RAM and stable Terragen, you *could* have rendered it in one shot. If you glue cropped parts together, that's not adding any scene elements. I have no issue with that at all. The idea is showing what great and realistic looking things you can do with Terragen.

Regards,
Frank
Title: Re: NWDA image contest
Post by: littlecannon on June 04, 2009, 08:29:07 AM
Thanks FrankB. Now render on... ;D
Title: Re: NWDA image contest
Post by: buzzzzz1 on June 04, 2009, 09:55:54 AM
Just sent my entry Frank. Hope it meets with your approval.  :)
Title: Re: NWDA image contest
Post by: arisdemos on June 04, 2009, 12:11:05 PM
@ Frank, does compositing two seperate renders (say one of a combination foreground and middleground render with populations/objects pasted onto a different tg2 rendered background) meet the criteria of being primarily of terragen origin within the contest restrictions?

I realize it must be getting? somewhat time consuming to answer all of these little guide line complexities. Contests have to involve a clear/mutual understanding of the competitive field, but hope I havent asked the same question as the last guy.
Title: Re: NWDA image contest
Post by: FrankB on June 04, 2009, 02:07:04 PM
@arisdemos: that's outside of what we consider "one" render. My previous statement about stitching images (crops) together was meant to allow renders to complete that otherwise would have crashed and/or eaten too many resources.
So you should be able to render the scene with just one TGD.

Hope that doesn't smash your plans.

Regards,
Frank
Title: Re: NWDA image contest
Post by: Dune on June 05, 2009, 10:26:03 AM
What about 'non-TG' objects? I see buildings, planes and fish in the contest entries. Are they really allowed?

---Dune
Title: Re: NWDA image contest
Post by: buzzzzz1 on June 05, 2009, 10:34:28 AM
Quote from: Dune on June 05, 2009, 10:26:03 AM
What about 'non-TG' objects? I see buildings, planes and fish in the contest entries. Are they really allowed?

---Dune

My guess would be yes. Since the Judging Panel approved the images that have been posted on the site contest gallery.  ::)
Title: Re: NWDA image contest
Post by: FrankB on June 05, 2009, 10:43:33 AM
sure thing! would be boring to just see spheres and planes :-)

Title: Re: NWDA image contest
Post by: dandelO on June 05, 2009, 07:49:34 PM
Quote from: FrankB on June 05, 2009, 10:43:33 AM
sure thing! would be boring to just see spheres and planes :-)

That's me f*cked then! :D :D :D
Title: Re: NWDA image contest
Post by: Seth on June 05, 2009, 08:16:02 PM
hahahahahahaha
Title: Re: NWDA image contest
Post by: neuspadrin on June 05, 2009, 08:54:46 PM
Quote from: dandelO on June 05, 2009, 07:49:34 PM
Quote from: FrankB on June 05, 2009, 10:43:33 AM
sure thing! would be boring to just see spheres and planes :-)

That's me f*cked then! :D :D :D

Question, so do you get two submissions to the contest if you have an drunk alter ego ;)
Title: Re: NWDA image contest
Post by: Mr_Lamppost on June 05, 2009, 10:24:42 PM
Quote from: FrankB on June 05, 2009, 10:43:33 AM
sure thing! would be boring to just see spheres and planes :-)

Now there's a challenge.  ;D

I had no idea what to enter for this contest; visions of scenes full of hundreds of XFrog plants from all the people taking advantage of the various bundle options came to mind.  So many to choose from.

I can image map the sphere right?
Title: Re: NWDA image contest
Post by: Dune on June 06, 2009, 02:12:34 AM
Foreign objects allowed? Well, that calls for another contest then, strictly TG! See what the creative minds are able to squeeze out of it without buying some fancy stuff to put it in (no offence). I guess you would get a lot more than planes and spheres...

---Dune
Title: Re: NWDA image contest
Post by: Seth on June 06, 2009, 06:01:07 AM
there are free xfrog plants Dune ! no need to buy anything ! you'll just have to tweak them inside TG2 to have them look realistic, so that is TG work ^^
the goal of the contest is to have the most realistics renders possible, not to show what TG2 can do without objects :)
Title: Re: NWDA image contest
Post by: Henry Blewer on June 06, 2009, 08:45:37 AM
I started doing something quite alien. I was just getting the landscape ready for objects (made with Blender). I can easily set the atmosphere settings back to 'normal'. Or start over. It's not too hard to get something started that looks fantastic.
Title: Re: NWDA image contest
Post by: Seth on June 06, 2009, 08:57:15 AM
I find it quite difficult to do something alien but realistic...
I am very interested to see see your landscape done with blender rendered with TG2 ! I hope you'll post something to see how it looks :)
Title: Re: NWDA image contest
Post by: Cyber-Angel on June 06, 2009, 09:21:12 AM
Question, Can final submission images be Black and White?

Regards to you.

Cyber-Angel  :) 
Title: Re: NWDA image contest
Post by: GioMez on June 07, 2009, 12:44:08 PM
Quote from: Cyber-Angel on June 06, 2009, 09:21:12 AM
Question, Can final submission images be Black and White?

Regards to you.

Cyber-Angel  :) 

I think it's a kind of postpro lighter than an effect like DOF ;D so I think it's allowed as well!

Apart from that, this contest is showing to everybody some stunning images! And the real power of TG2 (and I think it's the "spirit" behind that challenge ;))
Title: Re: NWDA image contest
Post by: Seth on June 07, 2009, 12:49:26 PM
Quote from: GioMez on June 07, 2009, 12:44:08 PM


Apart from that, this contest is showing to everybody some stunning images! And the real power of TG2 (and I think it's the "spirit" behind that challenge ;))


yes sir !
Title: Re: NWDA image contest
Post by: FrankB on June 07, 2009, 12:51:55 PM
no problem with b&w
Title: Re: NWDA image contest
Post by: Thelby on June 09, 2009, 08:20:07 PM
I haven't read through all the comments, but is this an ANNONOMOUS Contest, because if it is not, how then do you keep it from becoming a popularity contest for the artist and not the work?
Also, should it not be better to have All Unpublished Submissions. That way no one can circumvent the Anonymous Entry part?
Just some thoughts and questions from a new guy that would not stand a chance is Hades next to the Heavy Hitters in a Non-Anonymous, Non-Unpublished Contest!!!!!
Title: Re: NWDA image contest
Post by: neuspadrin on June 09, 2009, 08:40:46 PM
Well the creators are here in the forums, they see who makes what and help critic those who are working on images.

Don't worry, there wont be favoritism, these guys will favor the best render, not the favorite person.
Title: Re: NWDA image contest
Post by: rcallicotte on June 10, 2009, 08:42:57 AM
And don't forget how subjective this is.  One group of us might like one or two better than another group and so on.  Not anything to worry about.  Anyway, these guys with NWDA are really good artists and know shit from Sherlock.
Title: Re: NWDA image contest
Post by: Seth on June 10, 2009, 10:53:15 AM
We don't care about who did what, the only thing that will matter is "What is the best, the most realistic, render among the ones that will be post ?"
be sure that it will be your image and not your name that will be "judged" by the jury.
Title: Re: NWDA image contest
Post by: Thelby on June 10, 2009, 11:10:17 AM
Thank You for that  Seth, it is Reassuring  8) ;D 8)
Title: Re: NWDA image contest
Post by: Seth on June 10, 2009, 11:16:43 AM
you're most welcome :D
Title: Re: NWDA image contest
Post by: arisdemos on June 10, 2009, 12:19:39 PM
Exposure of one's creativity to the world is a prize won, and no matter what a panel of judges or membership votes might say or do.... nothing can take that away!. 

Life is but a stage a play so take your part and put all seriousness away, or bear the smart.
Title: Re: NWDA image contest
Post by: Seth on June 10, 2009, 02:20:15 PM
Quote from: arisdemos on June 10, 2009, 12:19:39 PM
Exposure of one's creativity to the world is a prize won, and no matter what a panel of judges or membership votes might say or do.... nothing can take that away!. 



totally agree ^^
Title: Re: NWDA image contest
Post by: Mohawk20 on June 10, 2009, 05:21:15 PM
I actually wouldn't WANT to win if I won because of my name in stead of my image! And displaying possible entries here really helps my own creativity process. I'm not competing to win either. It would be nice, but it's more about growing and to see what I can really do (after a lot of concept tests that didn't quite finish in realistic renders...)!

So don't worry about the competition!

I would really like to see your entry!
Title: Re: NWDA image contest
Post by: FrankB on June 10, 2009, 06:04:06 PM
It's good to see the "olympic spirit" win over suspicion ;D

I will tell you a little bit what brought us to launching this contest. Many of you may not remember, but around 10 years ago, there was a contest called Terracon, in which everyone interested in Terragen back then wanted to participate. The winner would get a free commercial license of Terragen. Surely a grand prize! It was a good motivation to give your best and participate. The contest went on for a long time, eventually the contest was discontinued though. After a couple of years, there was not much more left  that people could do with Terragen 0.9: Pretty much everything had already been seen and done. So long story short, after Terracon - to the best of my knowledge - there never was as much participation in a Terragen Contest again.

In the past two years, with Terragen 2, there were and and still are a few contests around. However other than for "peer" recognition, there is no tangible prize anymore. HOWEVER, participating in an art challenge is still an interesting, personal journey.
So we thought that we attempt to provide that little extra motivation by devoting our NWDA products as prizes. I am very happy to see people participate. We had no real expectations on participation, but I'm glad some of you find it worthwhile.

We chose an open, non anonymous contest with a jury for two reasons. First, we don't have the infrastructure in place for a voting contest. Second, the number 1 thing I always hated with the usual contests was the lonesome, hidden and secret image creation process. Booooring. We wanted people to show what they work on early, ask questions and get advice from others, to really have a chance to excel, go beyond what they would usually consider final, and eventually submit a piece of CG art they can be really proud of, no matter if they win a prize or not. Apparently, you're all enjoying that new freedom (in a contest) :)
So because we were "owning" the contest, why not try different rules and break some old habits ;D

Lastly, we use the contest to give NWDA and our products some exposure, by providing our stuff as prizes and by hosting the contest at the NWDA website. But that's just a side effect, the main thing is that we were hoping to initiate a little challenge that is fun to participate in. I am convinced we'll have a fantastic collection of renders in the end.

Cheers,
Frank

Title: Re: NWDA image contest
Post by: Tangled-Universe on June 10, 2009, 06:52:18 PM
Quote from: FrankB on June 10, 2009, 06:04:06 PM
I am convinced we'll have a fantastic collection of renders in the end.

...and had a lot of fun ;D
Title: Re: NWDA image contest
Post by: Henry Blewer on June 10, 2009, 09:57:13 PM
I have enjoyed seeing the work people are doing. The contest has caused me to work harder learning what is possible. I think I'll post a couple tries in the image sharing area.
Title: Re: NWDA image contest
Post by: Zylot on June 11, 2009, 01:44:37 PM
I do very much enjoy the contest!  I'll be happy if my image is good enough to get past the screening and into the contest, that's victory for me.
Title: Re: NWDA image contest
Post by: Seth on June 11, 2009, 01:51:24 PM
I am very happy to see that a lot of people is enjoying the contest and to watch the evolution of the renders !
it's very cool to see everybody getting motivated  and, from the WIPs I saw so far, everyone is doing their best to get real good renders !!!

what a pleasure ^^
Title: Re: NWDA image contest
Post by: Hetzen on June 11, 2009, 03:28:22 PM
Well I've been pushing myself to the absolute limits of my knowledge with this software, not really to win, but to combine all the techniques I've dabbled around with from the last 8 months. The competition is an incentive for me to carry on and finish an image with the best of my ability, with some great critical feedback not just on my image, but from comments on others.

Since working on this I've spent a greater amount of time studying details in nature with the aim of replicating it, when out with the dog, or driving into work. I'm finding that possibly more enjoyable.

So thanks guys.
Title: Re: NWDA image contest
Post by: Zylot on June 13, 2009, 04:14:07 PM
Finally finished mine after about 3 more renders and submitted it, haven't heard back yet so hopefully that means it went through screening ;)
Title: Re: NWDA image contest
Post by: FrankB on June 13, 2009, 06:41:14 PM
@Zylot: screening passed :) ... your entry is online now in the gallery. Nice image :)

Frank
Title: Re: NWDA image contest
Post by: FrankB on June 30, 2009, 12:06:27 PM
So, I'm curious: who is still working on their entry for the contest?
Title: Re: NWDA image contest
Post by: dandelO on June 30, 2009, 01:24:02 PM
I'm really trying to but it's taking me hours to do anything in TG worthwhile. My cave scene, that was WIP for the contest, took about 3-4 hours to render on the pc it was made in, the same scene on this hunk of junk I'm using now will take probably 8-10.

Everything I'm doing recently is as minimal as possible, all crap, simply to fill my render-needs! I need a pc upgrade, quickly! :(
Title: Re: NWDA image contest
Post by: rcallicotte on June 30, 2009, 02:41:32 PM
I am, but I've had -

But, I'll still attempt to get something in.
Title: Re: NWDA image contest
Post by: Zylot on June 30, 2009, 03:29:44 PM
Aye, it's a good thing I finished mine when I did, as my PC has been destroyed as well.

On the upside, I won't have the absolute worst render machine here anymore. ;)
Title: Re: NWDA image contest
Post by: Zairyn Arsyn on June 30, 2009, 03:53:41 PM
I'm still working on mine, the clouds part that is,
plus I'm working on two other render projects.
Title: Re: NWDA image contest
Post by: Thelby on June 30, 2009, 03:56:32 PM
Geezzz, That's Dido for me, too!!! My Rendering Computer just took a nose dive. Lost my CPU and motherboard, but at least my HDD is OK, Wheeew!!! Anyway, I try not to use this PC I am on now for rendering even though it is a 3 GHz DualCore. I don't want to burn it out cause it is great for the Internet. I usually use it for building some scenes then send them to the renderer, but not till I get a new motherboard and CPU. I do have my eye on a 3.73 GHz Extreme DualCore that runs like a Quad and it is inexpensive, too. Couple of replaced jumpers and it should hummmmm well over 4 GHz easy!!!
But that is my story!!!  :D
Title: Re: NWDA image contest
Post by: domdib on June 30, 2009, 04:06:00 PM
Still plugging away at shaders and pops - will have something to show soon.
Title: Re: NWDA image contest
Post by: Tangled-Universe on June 30, 2009, 04:54:07 PM
Quote from: Thelby on June 30, 2009, 03:56:32 PM
Geezzz, That's Dido for me, too!!! My Rendering Computer just took a nose dive. Lost my CPU and motherboard, but at least my HDD is OK, Wheeew!!! Anyway, I try not to use this PC I am on now for rendering even though it is a 3 GHz DualCore. I don't want to burn it out cause it is great for the Internet. I usually use it for building some scenes then send them to the renderer, but not till I get a new motherboard and CPU. I do have my eye on a 3.73 GHz Extreme DualCore that runs like a Quad and it is inexpensive, too. Couple of replaced jumpers and it should hummmmm well over 4 GHz easy!!!
But that is my story!!!  :D

That sounds awful :( Hopefully it won't cost you too much money in the end and hopefully you can still finish the work!

Quote from: domdib on June 30, 2009, 04:06:00 PM
Still plugging away at shaders and pops - will have something to show soon.

Keep on going I'd say. With 2 weeks left there's enough time to finish stuff.

Martin
Title: Re: NWDA image contest
Post by: littlecannon on July 02, 2009, 10:22:55 AM
Hi Frank.... If I get my image down to 250kb, it will look pretty rough and have very little detail, the same if I downsize the image. Can I send you a full quality (albeit jpeg) to look at and then maybe just resize/compress it for the gallery? Thanks in advance, Simon.
Title: Re: NWDA image contest
Post by: rcallicotte on July 02, 2009, 10:36:28 AM
Are you asking for an exception to the size rule?  If so, and it goes through, then maybe a few of us would like that exception.


Quote from: littlecannon on July 02, 2009, 10:22:55 AM
Hi Frank.... If I get my image down to 250kb, it will look pretty rough and have very little detail, the same if I downsize the image. Can I send you a full quality (albeit jpeg) to look at and then maybe just resize/compress it for the gallery? Thanks in advance, Simon.
Title: Re: NWDA image contest
Post by: domdib on July 02, 2009, 10:45:36 AM
Indeed. I wonder why this size restriction is in place? Is it related to technical restrictions on NWDA's site? Perhaps Frank could let us know. After all, limiting the dimensions should ensure that no-one gets an unfair advantage, and as littlecannon is suggesting, for realism, detail is quite important.
Title: Re: NWDA image contest
Post by: littlecannon on July 02, 2009, 10:54:17 AM
Hey calico and domdib... it's just so they see it in all it's glory, but it would be nice if they upped the size as it seems strange to judge a competition on realism with bad quality pictures ???
Title: Re: NWDA image contest
Post by: Tangled-Universe on July 02, 2009, 11:04:19 AM
Yes, the size-limit is due to technical limitations of the NWDA-site.
I shall have a chat with Frank to see if it's possible to also send an unresized/uncompressed image along with your submission to be reviewed. BUT, you would still have to send a max 1680x1050px and max 250kb image as submission.
So not as a replacement. We're not going to resize/compress images for participants.

We'll get back to you soon.

Martin
Title: Re: NWDA image contest
Post by: buzzzzz1 on July 02, 2009, 12:31:50 PM
Quote from: Tangled-Universe on July 02, 2009, 11:04:19 AM
Yes, the size-limit is due to technical limitations of the NWDA-site.
I shall have a chat with Frank to see if it's possible to also send an unresized/uncompressed image along with your submission to be reviewed. BUT, you would still have to send a max 1680x1050px and max 250kb image as submission.
So not as a replacement. We're not going to resize/compress images for participants.

We'll get back to you soon.

Martin

WTF?   And which Image will you Judge from?  I downsized mine from 1680x1256 too 1404x1050 then optimized from 2.3 MB down too 244kb to meet requirements. I Just compared the 2 images and can't see much difference at all. I figured the optimizing was part of the competition?
Title: Re: NWDA image contest
Post by: rcallicotte on July 02, 2009, 01:13:08 PM
Did you keep your original?


Quote from: buzzzzz1 on July 02, 2009, 12:31:50 PM

WTF?   And which Image will you Judge from?  I downsized mine from 1680x1256 too 1404x1050 then optimized from 2.3 MB down too 244kb to meet requirements. I Just compared the 2 images and can't see much difference at all. I figured the optimizing was part of the competition?
Title: Re: NWDA image contest
Post by: Tangled-Universe on July 02, 2009, 01:34:12 PM
Quote from: buzzzzz1 on July 02, 2009, 12:31:50 PM
Quote from: Tangled-Universe on July 02, 2009, 11:04:19 AM
Yes, the size-limit is due to technical limitations of the NWDA-site.
I shall have a chat with Frank to see if it's possible to also send an unresized/uncompressed image along with your submission to be reviewed. BUT, you would still have to send a max 1680x1050px and max 250kb image as submission.
So not as a replacement. We're not going to resize/compress images for participants.

We'll get back to you soon.

Martin

WTF?   And which Image will you Judge from?  I downsized mine from 1680x1256 too 1404x1050 then optimized from 2.3 MB down too 244kb to meet requirements. I Just compared the 2 images and can't see much difference at all. I figured the optimizing was part of the competition?

Easy Jay, easy...read carefully what I said.
I just said I will discuss sending them both...don't worry, nothing has been decided, nor promised. I'll sort this out with the others.

Cheers,
Martin
Title: Re: NWDA image contest
Post by: buzzzzz1 on July 02, 2009, 02:23:06 PM
Quote from: calico on July 02, 2009, 01:13:08 PM
Did you keep your original?


Quote from: buzzzzz1 on July 02, 2009, 12:31:50 PM

WTF?   And which Image will you Judge from?  I downsized mine from 1680x1256 too 1404x1050 then optimized from 2.3 MB down too 244kb to meet requirements. I Just compared the 2 images and can't see much difference at all. I figured the optimizing was part of the competition?

Of course, I have the bitmap and jpegs, why?
Title: Re: NWDA image contest
Post by: buzzzzz1 on July 02, 2009, 02:27:33 PM
Quote from: Tangled-Universe on July 02, 2009, 01:34:12 PM
Quote from: buzzzzz1 on July 02, 2009, 12:31:50 PM
Quote from: Tangled-Universe on July 02, 2009, 11:04:19 AM
Yes, the size-limit is due to technical limitations of the NWDA-site.
I shall have a chat with Frank to see if it's possible to also send an unresized/uncompressed image along with your submission to be reviewed. BUT, you would still have to send a max 1680x1050px and max 250kb image as submission.
So not as a replacement. We're not going to resize/compress images for participants.

We'll get back to you soon.

Martin

WTF?   And which Image will you Judge from?  I downsized mine from 1680x1256 too 1404x1050 then optimized from 2.3 MB down too 244kb to meet requirements. I Just compared the 2 images and can't see much difference at all. I figured the optimizing was part of the competition?

Easy Jay, easy...read carefully what I said.
I just said I will discuss sending them both...don't worry, nothing has been decided, nor promised. I'll sort this out with the others.

Cheers,
Martin

I did read what you said. You are saying you might see if you can change the rules because someone doesn't know how to re-size an image.

Title: Re: NWDA image contest
Post by: Henry Blewer on July 02, 2009, 04:12:06 PM
The real point is, that using jpeg, the image looses quality. Artifacts are introduced. The color tends to creep. jpeg is a terrible image format. Now that so many have high speed connections, for quality art work it is not good enough. :(
Title: Re: NWDA image contest
Post by: buzzzzz1 on July 02, 2009, 04:28:00 PM
Quote from: njeneb on July 02, 2009, 04:12:06 PM
The real point is, that using jpeg, the image looses quality. Artifacts are introduced. The color tends to creep. jpeg is a terrible image format. Now that so many have high speed connections, for quality art work it is not good enough. :(

That's not the real point. The real point is that they set the rules in the beginning of the contest and now someone wants to change the rules because they don't know how ( or don't want)  to get their image below 250kb. The entries already posted managed to meet the requirements. If you can't meet the requirements, then don't enter the contest, it's that simple.
Title: Re: NWDA image contest
Post by: Jack on July 02, 2009, 04:35:21 PM
why don't people compress their inal raw files into a zipfolder then send it in that would be better? and just have the jpeg as a preview image
Title: Re: NWDA image contest
Post by: Zylot on July 02, 2009, 04:41:32 PM
I have to say that some of us (well ok I am) in a position where, if they are allowing full large image to be reviewed but jpg on the site.. I cannot get to my original nor can I re-render my image because of my hardware trouble.  As such, I feel my image would not be judged on the same level as others that can.

Just saying, it seems a tad silly to change the rules like this.  Next time, maybe have this in place from the start of the contest?
Title: Re: NWDA image contest
Post by: buzzzzz1 on July 02, 2009, 04:48:37 PM
Look guys, I'm just trying to say don't change the rules mid-stream. I guess I should have kept my mouth shut because it's only a little contest and not that important. I was honored to even get my image excepted.  I just hope things stay fair for everyone involved. 

Cheers  :)
Title: Re: NWDA image contest
Post by: Jack on July 02, 2009, 05:21:06 PM
Quote from: buzzzzz1 on July 02, 2009, 04:48:37 PM
Look guys, I'm just trying to say don't change the rules mid-stream. I guess I should have kept my mouth shut because it's only a little contest and not that important. I was honored to even get my image excepted.  I just hope things stay fair for everyone involved. 

Cheers  :)
I see where you are coming from though buzzz especially to people who have already submitted art My render are usually over 1mb in compressed jpeg form so 250kb I think was far to small
Title: Re: NWDA image contest
Post by: Tangled-Universe on July 02, 2009, 05:24:10 PM
Quote from: buzzzzz1 on July 02, 2009, 04:48:37 PM
Look guys, I'm just trying to say don't change the rules mid-stream. I guess I should have kept my mouth shut because it's only a little contest and not that important. I was honored to even get my image excepted.  I just hope things stay fair for everyone involved.  

Cheers  :)

Of course, and that's something we really care about. So please don't be worried.
Again, nothing has been decided nor promised. I just said I will discuss it, that's all :)
So please await our final "verdict" on this one, there's no reason for concern.

Martin
Title: Re: NWDA image contest
Post by: littlecannon on July 02, 2009, 07:54:19 PM
@ buzzzzz1, that someone is me.... and I've worked in graphics for 20 years, so don't tell me I don't know how to resize an image. What I'm saying is that 250kb is a ridiculous size  from which to judge photo realism. Jpeg is a lossy compression system that looks awful, so easy with the accusations... it was a simple question I asked NWDA. I haven't spent the past 2 months getting and image to a level I'm happy with to make do with an image that doesn't look as it should. If rules are rules then I will do as they are written, but I just want them to see it in all it's glory... is that too much to ask? I'd love to see an image that is 1680x1050 at 250kb that looks good. If you have some suggestions on the way you compress images without any loss, then please share them with us, as I for one would be most interested.

I'm sorry to all if I opened a can of worms here, but maybe someone can see where I'm coming from. I'm not asking to be judged on the good quality image, the low one will have to do. Also, I don't think it said anywhere in the rules that you would be judged on how well you optimize an image, that is just pure assumption.
Thanks, Simon.
Title: Re: NWDA image contest
Post by: buzzzzz1 on July 02, 2009, 08:14:41 PM
Quote from: littlecannon on July 02, 2009, 07:54:19 PM
@ buzzzzz1, that someone is me.... and I've worked in graphics for 20 years, so don't tell me I don't know how to resize an image. What I'm saying is that 250kb is a ridiculous size  from which to judge photo realism. Jpeg is a lossy compression system that looks awful, so easy with the accusations... it was a simple question I asked NWDA. I haven't spent the past 2 months getting and image to a level I'm happy with to make do with an image that doesn't look as it should. If rules are rules then I will do as they are written, but I just want them to see it in all it's glory... is that too much to ask? I'd love to see an image that is 1680x1050 at 250kb that looks good. If you have some suggestions on the way you compress images without any loss, then please share them with us, as I for one would be most interested.

I'm sorry to all if I opened a can of worms here, but maybe someone can see where I'm coming from. I'm not asking to be judged on the good quality image, the low one will have to do. Also, I don't think it said anywhere in the rules that you would be judged on how well you optimize an image, that is just pure assumption.
Thanks, Simon.

Well if you have been doing graphics for 20 years and read the rules then perhaps you should have thought to ask the question before spending so much time on a render that you knew would have to be re sized. And thank you for saying the images that have been posted so far are no good?

And I'm not going to say anything else on this matter.

Title: Re: NWDA image contest
Post by: Henry Blewer on July 03, 2009, 01:36:37 AM
I wish everyone good luck in the contest. I have had fun and learned quite a lot participating in this contest. 8)
Title: Re: NWDA image contest
Post by: Seth on July 03, 2009, 02:22:44 AM
calm down people...
Frank was in Paris last night and i don't think Martin was able to reach him online yet.
The contest rules were written so i don't understand why this comes up only 12 days before closure.
don't have time to write more, i am late for work but i'll come back in here to speak more.
Title: Re: NWDA image contest
Post by: Dune on July 03, 2009, 03:30:25 AM
I guess a rule is a rule, as set at the start of a contest, but if you look at JPG closely, 250 kB can never be a fair max measure. Size could, but not 'weight'. I mean, if you have a very nice image with a lot of small detail (such as trees), the weight tends to be higher than in a same size image with large (awfully beautiful) but quite even 'planes' such as sky. Or, if you get it down to the same kB's the tree image will look fuzzier, and more artifacted.
I'll comply by the set rules, but might reconsider my choice of entry based on this assumption.

ps. Not that I am deeply upset by this all, I find this a very interesting discussion and NWDA challenge...

---Dune
Title: Re: NWDA image contest
Post by: domdib on July 03, 2009, 03:37:13 AM
@njeneb: Ditto
Title: Re: NWDA image contest
Post by: littlecannon on July 03, 2009, 05:08:34 AM
domdib... "And thank you for saying the images that have been posted so far are no good?"

Don't twist my words, I did not say that, if I had you could have quoted me within context. All the images submitted so far are of a very high standard, which has nothing to do with jpeg quality. I asked this simple question to NWDA. I am not asking to be judged on the good quality image, just that they might want to see it. An image with a lot of detail will be larger in file size than one without. Sorry to offend you.

I have had a lot of fun working my entry for this competition and have learnt a lot too, If another competition runs, I'll be sure not to ask any questions.
Thanks, Simon.
Title: Re: NWDA image contest
Post by: domdib on July 03, 2009, 07:52:12 AM
I'm sorry littlecannon, but I don't understand your comment. I was agreeing with njeneb, not anyone else.  ???
Title: Re: NWDA image contest
Post by: Tangled-Universe on July 03, 2009, 08:58:40 AM
Please, please, please...again...easy guys.
You're all falling over each other because of a grain of sand.
I'll repeat again: there's nothing changed, there'll be a talk, stay tuned.

Now go back and play with TG2 :)

Cheers,
Martin
Title: Re: NWDA image contest
Post by: GioMez on July 03, 2009, 09:02:27 AM
Quote from: Tangled-Universe on July 03, 2009, 08:58:40 AM
Now go back and play with TG2 :)

Amen!
Title: Re: NWDA image contest
Post by: buzzzzz1 on July 03, 2009, 09:29:21 AM
Martin,

First let me say I directed my frustration at the wrong person "littlecannon" and I'm sorry for that.

The problem is that you un-leveled the playing field when you told him to go ahead and send the larger image. I only rendered my submission 1680 and down sized it to meet the rules as did others. It might not be a big deal to you but it may be to others and you should have taken that into consideration before hand.  I'm sending you a IM with the rest of the story.

Title: Re: NWDA image contest
Post by: Tangled-Universe on July 03, 2009, 09:45:47 AM
Quote from: buzzzzz1 on July 03, 2009, 09:29:21 AM
Martin,

First let me say I directed my frustration at the wrong person "littlecannon" and I'm sorry for that.

The problem is that you un-leveled the playing field when you told him to go ahead and send the larger image. I only rendered my submission 1680 and down sized it to meet the rules as did others. It might not be a big deal to you but it may be to others and you should have taken that into consideration before hand.  I'm sending you a IM with the rest of the story.



Yes I told that, nothing less nothing more. It's your interpretation that I un-level things. I have clearly said x times nothing has changed, decided or promised. He could just send it, that's all. I'm getting a bit tired of this!
I read your IM and I consider it unsent until things have cleared up, perhaps your temper as well :)

Martin
Title: Re: NWDA image contest
Post by: FrankB on July 03, 2009, 06:53:40 PM
In an attempt to listen to the contestants wishes, and trying to find an optimal solution to the 250k "problem", Martin was merely discussing possibilities. I think that is totally fine. It is also totally fine for Jay to poke his infamous finger at the subsequent problem this could create. Here's my decision:

1 - we leave all rules as they are. If 250k is problematic, downsize the render to make it fit.
2 - I realize 250k is not optimal, so IF we ever run such a contest again, we'll allow for more.

Lastly let me say in the name of the whole team that we are truly excited to see you guys take part, be engaged and passionate about our little contest. Your results are great - keep them coming! :)

kind regards,
Frank
Title: Re: NWDA image contest
Post by: buzzzzz1 on July 03, 2009, 07:41:20 PM
Damn! Infamous Finger, I'll have to have it Bronzed.  :D
Title: Re: NWDA image contest
Post by: Henry Blewer on July 03, 2009, 07:54:19 PM
I hope you run another contest. This tread has been a little rough, but I think we could all sit down together and drink too much beer without any problems. This contest has caused me to learn a lot about this program. I'm sure others have also stretched their limits to produce the finest images they are able.
Title: Re: NWDA image contest
Post by: Thelby on July 03, 2009, 07:59:07 PM
Quote from: buzzzzz1 on July 03, 2009, 07:41:20 PM
Damn! Infamous Finger, I'll have to have it Bronzed.  :D

If you do then we will call it: "Flying Fickle Finger of Fate Award"  :D :D :D
Title: Re: NWDA image contest
Post by: FrankB on July 04, 2009, 03:51:44 AM
Quote from: Thelby on July 03, 2009, 07:59:07 PM
Quote from: buzzzzz1 on July 03, 2009, 07:41:20 PM
Damn! Infamous Finger, I'll have to have it Bronzed.  :D

If you do then we will call it: "Flying Fickle Finger of Fate Award"  :D :D :D

That sounds like a cool contest name, too. Let me take a note of that..... ;)
Title: Re: NWDA image contest
Post by: littlecannon on July 04, 2009, 08:12:17 AM
All sorted then ;D... no probs Jay.
Title: Re: NWDA image contest
Post by: arisdemos on July 06, 2009, 02:56:26 PM
With something like nine days to go in the contest, I now read the latest input on this thread and realize that the image I am preparing for this event is not going to be properly viewed because of a less than fully functional size criteria/rule. I should have considered the  limits on size as a problem initially, but My mind was on what I would be producing and not on how the viewing would be problematic. The playing field is indeed level in this contest, but it is just not my sort of game. My only option at this stage is to enter on the Terragen Forum my proposed WIP image that states, why?, it will regretably not be put up for NWDA competition.  There I will at least be able to show what I have done in my month long effort to work together with my tg2 peers on a common goal, and also possibly gain some type of public venue for the detail intensive tg2 scene I have created.

I like the idea of working in a competition environment, but why should I set the higher detailed image quality of my pic in comparison to the possibly lesser detail requirement images of certain others that would be totally to the detriment of my own pictorial quality achievements. Better luck next time is all I can say for myself and maybe for certain others who have shown interest/involvement in this competition.
Title: Re: NWDA image contest
Post by: Henry Blewer on July 06, 2009, 03:31:00 PM
Don't give up so easily. A good image editor can optimize a jpeg so it will still look good. Sometimes, all it takes is a reduction of color. Most of the time a 24 or 32 bit image looks just as well as an 12 bit or even an 8 bit. Photoshop, or Corel Paint X2 are good for this. The GIMP, which is freeware under GNU, does well also.
Title: Re: NWDA image contest
Post by: Tangled-Universe on July 06, 2009, 03:59:35 PM
@ Arisdemos: I don't understand exactly why you think your work as is now is not suitable for submission to the contest? You say you've created a detail intensive tg2 scene.
The contest-jury are all TG2-lovers, so logically we're looking forward to receiving/seeing your work.
Title: Re: NWDA image contest
Post by: Seth on July 07, 2009, 10:40:48 AM
and to my humble opinion, the already competiting renders are very good looking ! 250 Ko or not !
Title: Re: NWDA image contest
Post by: neuspadrin on July 07, 2009, 11:42:51 AM
I got my render going on at home right now.. just hoping for no crashes when i get back from work.  Hopefully it'll be ready for submission tonight.  It's not quite where I wanted it but I've been quite busy past couple weeks.
Title: Re: NWDA image contest
Post by: Tangled-Universe on July 07, 2009, 12:34:04 PM
Looking forward to see it!

Martin
Title: Re: NWDA image contest
Post by: neuspadrin on July 07, 2009, 04:54:56 PM
shes still going, hopefully itll finish later tonight or by tomorrow morning ;) .
Title: Re: NWDA image contest
Post by: Mohawk20 on July 08, 2009, 03:35:43 AM
Okay, I sent an e-mail with my submission!
I'm glad it's more or less finished before I go on vacation in a couple of hours...

To everyone: Keep working on your submissions, I'm sure they will be good. But don't make 'em too good, I still like to win  :P ;)
(I'm joking of course, you may all win before me, as long as your scenes are better, and I'm sure they will be!)

I will see you guys again on the 26th of July....
Title: Re: NWDA image contest
Post by: Tangled-Universe on July 08, 2009, 12:07:54 PM
Quote from: Mohawk20 on July 08, 2009, 03:35:43 AM
Okay, I sent an e-mail with my submission!
I'm glad it's more or less finished before I go on vacation in a couple of hours...

To everyone: Keep working on your submissions, I'm sure they will be good. But don't make 'em too good, I still like to win  :P ;)
(I'm joking of course, you may all win before me, as long as your scenes are better, and I'm sure they will be!)

I will see you guys again on the 26th of July....

Thanks! Have good time next weeks!

Cheers,
Martin
Title: Re: NWDA image contest
Post by: Tangled-Universe on July 08, 2009, 01:52:31 PM
I just added 2 new submissions, check it out!

Cheers,
Martin
Title: Re: NWDA image contest
Post by: rcallicotte on July 13, 2009, 09:08:20 AM
I wish everyone well in the contest.  The computer I'm using has been busy for the last two weeks and will be busy for another couple of weeks.  Hence, no time to render my entry.  I'll post it later in the Image thread.
Title: Re: NWDA image contest
Post by: littlecannon on July 13, 2009, 09:44:04 AM
2 days to go..... ;D
Title: Re: NWDA image contest
Post by: Tangled-Universe on July 13, 2009, 10:07:16 AM
I've added a couple of other entries this weekend, check it out!

Martin
Title: Re: NWDA image contest
Post by: FrankB on July 13, 2009, 11:19:29 AM
I must say, I am deeply impressed. You guys have created great artwork here. Excellent stuff!
We now have 20 submissions, maybe we'll receive 1 or 2 more, however I haven't expected so many participants.

You are giving the judges a hard time making decision, this much I can tell you!

Regards,
Frank
Title: Re: NWDA image contest
Post by: Seth on July 13, 2009, 02:00:52 PM
yes ! i am very happy to see how the contest turns out to have very very good renders !
i think that in the last 2 months, the average quality of renders showed in the forum is greatly improved !
i am very pleased to see people getting involved in this little competition ^^
Title: Re: NWDA image contest
Post by: dandelO on July 13, 2009, 07:33:48 PM
I would not like to be a judge on this board meeting!

The contest gallery is absolutely astounding!
Title: Re: NWDA image contest
Post by: Seth on July 13, 2009, 08:24:09 PM
Quote from: dandelO on July 13, 2009, 07:33:48 PM

The contest gallery is absolutely astounding!

;D
Title: Re: NWDA image contest
Post by: Dune on July 14, 2009, 03:52:35 AM
Only about 20 entries? I would have thought anyone here would like to have a go. It's great fun. I've seen some beauties.
Title: Re: NWDA image contest
Post by: Henry Blewer on July 14, 2009, 08:34:06 AM
I just had a look at the contest gallery. The skill apparent in the gallery so far is wonderful. Good luck everyone! 8)
Title: Re: NWDA image contest
Post by: FrankB on July 15, 2009, 03:37:33 AM
Today is the last day of the contest.

In case you have something finished, send it over now, until Today midnight CET.

From tomorrow to Friday (maybe into Saturday), the judges will take the time to review all these great submissions and I'll be back Saturday or Sunday to announce the winners.

Good job everyone! As I said earlier, I am impressed. I truly am.

Regards,
Frank

Title: Re: NWDA image contest
Post by: Tangled-Universe on July 15, 2009, 06:18:46 PM
The deadline for submitting your entry has just passed.

On behalf of the NWDA Team I thank you all very very much for all of your time and effort put into making this contest an already success.
The quality of the submissions is very high and we're very happy we've received many.

On a personal note and I think I can also speak on behalf on the other NWDA-members I really enjoyed the WIP's here at the forums.
It was very enjoyable to see so much interaction among members to get each others work improved and I think it is something which really distinguishes our community from others.
Eventually it was clear that all these interactions, critiques, suggestions and whatever-you-name-it really resulted in better and better work with each incremental version.
It will be tough to choose the winners for both categories :)

Again, thank you all for your participation, dedication and your support of our first contest ever. We've learned a lot from it as well.
Like Frank said the winner-announcements will be made by him in the weekend.

Cheers!

Martin
Title: Re: NWDA image contest
Post by: rcallicotte on July 16, 2009, 01:31:42 PM
This was a great idea.  I hope you all do this again.
Title: Re: NWDA image contest
Post by: FrankB on July 18, 2009, 11:17:53 AM
And the winners are.... http://nwda.webnode.com/nwda-image-contest/

Congratulations, very well deserved! It was a great pleasure for the entire team, to have to vote over sooo many super high quality renders! Thanks!

Best regards,
Frank

PS: winners will be contacted by me shortly, to get their prizes :-)
Title: Re: NWDA image contest - The WINNERS
Post by: buzzzzz1 on July 18, 2009, 11:30:29 AM
Congratulations to the Winners and Thanks for allowing me to be a part of it! 
Title: Re: NWDA image contest - The WINNERS
Post by: domdib on July 18, 2009, 12:25:57 PM
Very worthy winners. Congrats to everyone and thanks to the judges!
Title: Re: NWDA image contest - The WINNERS
Post by: Hetzen on July 18, 2009, 12:33:12 PM
Well done guys. Good efforts from all. And thanks to NWDA for putting the time to organise this.

Cheers

Jon
Title: Re: NWDA image contest - The WINNERS
Post by: Thelby on July 18, 2009, 02:05:27 PM
Well Deserved Wins and as you say, Very Hard to judge contest!
Great work to Everyone!!!!!
Title: Re: NWDA image contest - The WINNERS
Post by: littlecannon on July 18, 2009, 02:41:04 PM
Congrats to the winners and well done everyone... it was great fun doing this and hopefully there will be another.
Title: Re: NWDA image contest - The WINNERS
Post by: Henry Blewer on July 18, 2009, 03:40:24 PM
I am glad these were picked. They show Terragen 2's capabilities well. It was fun, and I learned a lot. Thanks!
Title: Re: NWDA image contest - The WINNERS
Post by: Seth on July 18, 2009, 05:05:32 PM
congratulations guys !
it was very hard to be a judge.
I hope you enjoyed it as much as we did !
Title: Re: NWDA image contest - The WINNERS
Post by: Gannaingh on July 18, 2009, 05:37:01 PM
Wow! Never in a million years would I have guessed that I would win, all the entries were awesome and I can't begin to understand the difficulty in choosing the winners. It was very encouraging to see the amount of friendly comments and advice that was shared be the members on this forum towards the people submtting contest entries; such an atmosphere can only serve to help improve the work of all the members here. I hope that another such competition could happen in the future as this was a good way for members to experiment and broaden their artistic mindset, it truely was a lot of fun to participate in.

edit: due to a lapse in my memory I forgot all my login info so I've had to create a new account ???
Title: Re: NWDA image contest - The WINNERS
Post by: Hetzen on July 18, 2009, 07:14:43 PM
Well done chap, that was a cracking render, and well deserved.
Title: Re: NWDA image contest - The WINNERS
Post by: Zylot on July 18, 2009, 09:37:02 PM
Congratulations to the two winners and the placing renders as well!  Very awesome contest and these are the best of the best!

Can't wait for the next.
Title: Re: NWDA image contest - The WINNERS
Post by: Dune on July 19, 2009, 03:29:09 AM
My sunday morning started well! Thanks guys, for this great opportunity, and I too look forward to the next one. I had my favourites, and, like Darth Vader, I would not have believed to win. I also wanted to thank all those crazy people out here, who try to get the most out of this amazing program, and help eachother do it! I truly like the atmosphere of comradery, and, never having participated in forums before, this one got me hooked.

I very much look forward to dive into my prize.

---Dune  ;D ;D ;D
Title: Re: NWDA image contest - The WINNERS
Post by: TerraProject on July 19, 2009, 08:12:02 AM
Congratulation all Winners
......and all participants.

All images are fantastic.
Title: Re: NWDA image contest - The WINNERS
Post by: domdib on July 19, 2009, 12:25:42 PM
I agree re the cameraderie. I hope if NWDA run another competition that the same way of working will apply, with "contestants" encouraging each other, plus extra help from the judges.
Title: Re: NWDA image contest - The WINNERS
Post by: dandelO on July 19, 2009, 04:16:52 PM
Great show, everyone. Fantastic results, too. Well done to all the participants and to NWDA for setting it up. :)
Title: Re: NWDA image contest - The WINNERS
Post by: Hannes on July 20, 2009, 12:53:28 AM
Wow, I made the third place! I can't believe it! Congrats to the winners, you made some fantastic images!!
Title: Re: NWDA image contest - The WINNERS
Post by: rcallicotte on July 20, 2009, 10:31:43 AM
Great contest!  Congratulations to the winners.  Everyone who entered had such awesome work.  I wouldn't have found judging your work easy at all.  Great contest!!
Title: Re: NWDA image contest - The WINNERS
Post by: aymenk2003 on July 21, 2009, 10:47:44 AM
Congratulations to the winners,...
and many thanks to NWDA team for organizing this ...
waiting for an other Competition...
Title: Re: NWDA image contest - The WINNERS
Post by: Oshyan on July 25, 2009, 02:13:26 AM
Congratulations all! I hope we see more of this kind of thing. :)

- Oshyan
Title: Re: NWDA image contest - The WINNERS
Post by: FrankB on July 25, 2009, 04:09:27 AM
wow, I just realized that this has become the third longest thread on the forums :-)

That shows me clearly how interesting this was for the community here. Thanks :-)

Frank