What’s New in Terragen 4
Terragen 4 is faster, more interactive and easier to use. We’ve raised the bar of photorealism, while giving you new tools to create and explore your scenes more quickly and intuitively than ever before.
Years of internal research and development have led to a major breakthrough for rendering clouds with photo-realistic shading. Terragen 4 can simulate light scattering hundreds of times within clouds to produce their characteristic softness, as well as inter-cloud and cloud-surface interactions. Along with new simple-to-use presets that realize a variety of common cloud types such as altocumulus, the new cloud shading technology allows you to produce highly realistic skies with ease.
The addition of high quality, context-aware lens effects such as bloom and starbursts bring an additional layer of photo realism, and all effects respond realistically to the characteristics of your light sources, speculars, and other bright areas of the image. Lens effects operate in high dynamic range, taking into account light source and specular reflection intensity, color, occlusion, and atmospheric scattering.
The Free Version has the following basic limitations:
- Render Size Maximum: 1280 × 900
- Render Detail Maximum: 0.6
- Antialiasing Maximum: 6
- Maximum Number of Rendered Populations: 3
- Maximum Render Detail for Micropolygon Export: 0.1
- No Animation
A complete list of the differences between the free and licensed versions of Terragen 4 can be found on our Product Comparison Page.