About Planetside Software
Planetside Software LLC is a US company based in Los Angeles, California. We produce high quality software for professional landscape visualisation, visual effects and artistic expression.
We are …
Matt earned a BSc in Computer Science and Mathematics at the University of York, England in 1999. While studying for his degree Matt also developed and released the first versions of Terragen, which he described as a natural scenery rendering program for Windows. He founded Planetside Software in late 1999 to support its continued development.
In the following years Matt gained experience in the trenches of visual effects as a software engineer, lighting TD, environment artist and compositor. While working as a Technical Director at Digital Domain, he initiated the development of Digital Domain’s proprietary terrain renderer which was used on the films Stealth, Flags of Our Fathers, Letters From Iwo Jima and other films and TV commercials. Much of its core technology went on to become Planetside Software’s Terragen 2.
Today, Matt directs Planetside Software and is the main engineer of Terragen’s renderer, shading architecture and simulation of natural phenomena.
Button 9 will return.
Jo has been working with Planetside Software since the late nineties. Originally a user, he joined the development team to bring Terragen to the Mac. Jo ported Terragen Classic to the Mac and added a number of significant new features, as well as working on the Windows version. As a third party he released several plugins to extend Terragen Classic’s capabilities.
As well as being the lead Mac developer, Jo is the principal engineer of Terragen’s cross platform user interface support, a number of user interface enhancements and many unglamorous back-end systems. He has also written plugins and documentation.
Jo was the main Mac developer on Pandromeda Mojoworld for its first commercial release in 2001.
Kevin joined the Planetside Software team in 2019, after having worked as a visual effects artist since the mid 1990s for many companies including Foundation Imaging, Pixel Magic, Cafe FX and Pixomondo. Primarily working on feature films, television and special venue projects, one of his most satisfying roles was working in Terragen on the series “Terra Nova” in which he was part of the team nominated for a Visual Effects Society award for “Outstanding Created Environment in a Broadcast Program or Commercial”. Currently he is developing video and web based tutorial content for Terragen and passionately updating the Terragen Wiki documentation.