November Newsletter – 2022
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read moreBuild 4.6.31 (Release) Released November 2, 2022 Included in Maintenance up to January 1, 2022 Georeferencing for Everyone Georeferencing capabilities (which are in Heightfield Load, Geog Heightfield Load and Geog…
read moreA timelapse created using work-in-progress renders from my Fantasy Fortress scene. Hopefully gives some insight into how the scene
read moreA quick introduction to using PBR materials in Terragen. How to apply textures to imported objects. This video
read moreA Terragen timelapse created using work-in-progress images from “Paths Not Taken”, 3rd place winner of the NWDA Horizons contest.
read moreAnother timelapse created using work-in-progress renders from my Meadow View scene. Hopefully gives some insight into how the scene
read moreAnother series of work-in-progress renders, giving a peek into my approach to building up a scene in Terragen. Need more?
read moreThis is a series of work-in-progress renderings from my scene Storm’s Quiet. Hopefully
read moreA quick tutorial on creating floating islands in Terragen 4 using displaceable cubes.
read moreNever used Terragen before? Start here! Build a mountain lakeside environment in under ten minutes. A quick
read moreAn easy trick for quickly creating realistic autumn forests in Terragen. This video is part of an introductory series
read moreIn this video our very own Kevin Kipper will take you through the process of using Vector Displacements with ZBrush, and how Terragen and ZBrush can work together in a…
read moreA quick tutorial on recreating the Earth in Terragen 4 using image maps and shaders. Images: Displacement – <a href="https://assetsvfx.gumroad.com/l/uHyhPT"
read moreA quick introduction to using the simple shape shader in Terragen for displacement, masking, clouds, populations, and more. This
read moreBuild 4.5.71 (Release) Released December 23, 2021 Included in Maintenance up to July 1, 2020 Bug fix update to v4.5 Fixed a bug in the Geog Image Map Shader which…
read moreA quick introduction to creating procedural starfields in Terragen. Part of an introductory tutorial series on Terragen.
read moreBuild 4.5.60 (Release) Released October 20, 2021 Included in Maintenance up to July 1, 2020 Bug fix update to v4.5 Improvements to Gather Project feature: – On Windows, fixed an…
read moreHonda’s new commercial, ‘The Origin of Determination’ is a spectacular new brand spot, with all vfx created by A52 through the agency RPA. https://www.youtube.com/watch?v=q_ZpE15892U Terragen Sky – a new, forthcoming…
read moreHannes Janetzko Hannes is a well known and long time Terragen user. He’s created some very non-standard and often ‘non-Terra’ Terragen images. We took some time to sit down with…
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