Terragen 4.6.31 Change Log
Build 4.6.31 (Release) Released November 2, 2022 Included in Maintenance up to January 1, 2022 Georeferencing for Everyone Georeferencing capabilities (which are in Heightfield Load, Geog Heightfield Load and Geog…
read moreTerragen Timelapse: Fantasy Fortress
A timelapse created using work-in-progress renders from my Fantasy Fortress scene. Hopefully gives some insight into how the scene
read moreUsing PBR Materials in Terragen
A quick introduction to using PBR materials in Terragen. How to apply textures to imported objects. This video
read moreTerragen Timelapse: Paths Not Taken
A Terragen timelapse created using work-in-progress images from “Paths Not Taken”, 3rd place winner of the NWDA Horizons contest.
read moreTerragen Timelapse: Meadow View
Another timelapse created using work-in-progress renders from my Meadow View scene. Hopefully gives some insight into how the scene
read moreTerragen Timelapse: Rattlesnake Gulch
Another series of work-in-progress renders, giving a peek into my approach to building up a scene in Terragen. Need more?
read moreTerragen Timelapse: Storm’s Quiet
This is a series of work-in-progress renderings from my scene Storm’s Quiet. Hopefully
read moreBuild Floating Islands in Terragen
A quick tutorial on creating floating islands in Terragen 4 using displaceable cubes.
read moreTerragen Quickstart – 10 Minute Mountain Lake
Never used Terragen before? Start here! Build a mountain lakeside environment in under ten minutes. A quick
read moreEasy Autumn Colors in Terragen
An easy trick for quickly creating realistic autumn forests in Terragen. This video is part of an introductory series
read moreFun with Vector Displacements !
In this video our very own Kevin Kipper will take you through the process of using Vector Displacements with ZBrush, and how Terragen and ZBrush can work together in a…
read moreTerragen 4 Basics: Recreate the Earth
A quick tutorial on recreating the Earth in Terragen 4 using image maps and shaders. Images: Displacement – <a href="https://assetsvfx.gumroad.com/l/uHyhPT"
read moreTerragen 4 Basics: Simple Shape Shader
A quick introduction to using the simple shape shader in Terragen for displacement, masking, clouds, populations, and more. This
read moreTerragen 4.5.71 Change Log
Build 4.5.71 (Release) Released December 23, 2021 Included in Maintenance up to July 1, 2020 Bug fix update to v4.5 Fixed a bug in the Geog Image Map Shader which…
read moreTerragen 4 Basics: Procedural Stars
A quick introduction to creating procedural starfields in Terragen. Part of an introductory tutorial series on Terragen.
read moreTerragen 4.5.60 Change Log
Build 4.5.60 (Release) Released October 20, 2021 Included in Maintenance up to July 1, 2020 Bug fix update to v4.5 Improvements to Gather Project feature: – On Windows, fixed an…
read moreHonda ‘The Origin of Determination’ – VFX by A52
Honda’s new commercial, ‘The Origin of Determination’ is a spectacular new brand spot, with all vfx created by A52 through the agency RPA. https://www.youtube.com/watch?v=q_ZpE15892U Terragen Sky – a new, forthcoming…
read moreFeatured Artist: Hannes Janetzko
Hannes Janetzko Hannes is a well known and long time Terragen user. He’s created some very non-standard and often ‘non-Terra’ Terragen images. We took some time to sit down with…
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