Terragen for VFX: Part 2 – Setting up a 3D scene
In this video we’ll show you the basic steps to export motion data for cameras and objects from the 3D
read moreIn this video we’ll show you the basic steps to export motion data for cameras and objects from the 3D
read moreA quick introduction to creating a basic lake and shoreline in Terragen 4. Part 1/2: Lake placement, water level
read moreWelcome to Part 1 of our video series “Terragen for VFX”. In this video we’ll give you a brief
read moreIn this video, we’ll show you a technique to create much finer detail in specific areas of the Terragen terrain
read moreIn this video we’ll show you how to import camera motion that was created in a third-party 3D software package
read moreIn this video we’ll show you how to import Null objects and their motion data from an FBX file.
read moreIn this video, we’ll show you how to load 3D object geometry into Terragen, and then apply motion data imported
read moreIn this video we’ll show you how to load heightfield images into Terragen in order to create terrain that precisely
read moreIn this video we’ll introduce the “Erosion” operator in Terragen, to change the appearance of the low resolution mountains from
read moreIn this video, we’ll show you how to re-enable and adjust the heightfield shader’s fractal detail settings to add a
read moreA quick introduction to two methods of exporting terrain from Terragen 4, as heightfields and as 3D objects. This
read moreA quick introduction to some simple techniques for creating easy tree variations such as dead, snowy, frosty, or colorful trees
read moreA quick introduction to creating strata displacements using the strata and outcrops v2 shader in Terragen 4. This video
read moreA quick tutorial on creating rings around a planet in Terragen using a large rock population and image masking.
read moreBuild 4.5.56 (Release) Released January 1, 2021 Included in Maintenance up to July 1, 2020 General On Windows: Terragen is now built with Visual Studio 2019, and the installer has…
read moreTerragen 4.5 Release builds are now available. Default Shader updates The Default Shader has been updated for better integration with PBR workflows. “Metalness” textures are now supported for 3D…
read moreA quick introduction to creating a boulder field using the Fake Stones shader in Terragen. This video is part
read moreA quick introduction to using the Fake Stones shader in Terragen. Covers fake stone basics, displacement, and shading.
read moreA quick introduction to creating a basic sunset in Terragen. This video is part of an introductory tutorial series
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