In this video, we complete the Pacific Northwest forests in our project by populating the lower elevation of the terrain with deciduous trees. We’ll explore Terragen’s ability to tint the diffuse colours of the 3D objects being instanced across the landscape in order to create colour variations within the populations.
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Content for this video:
Terragen project without population cache files
https://www.dropbox.com/s/u7o90tx85psq7u6/TerragenForVFX_Part16-19_Populations_noCacheFiles.zip?dl=0
Terragen project with population cache files (~ 1GB)
https://www.dropbox.com/s/96lzsu4pryp9dfm/TerragenForVFX_Part16-19_Populations_wCacheFiles.zip?dl=0
Other Links:
Planetside Software: https://planetside.co.uk/
Planetside Software Documentation
https://planetside.co.uk/wiki/index.php?title=Main_Page
Population Colour Tinting Techniques
https://planetside.co.uk/wiki/index.php?title=Population_Colour_Tinting_Techniques
Music from https://filmmusic.io
“Funkorama” by Kevin MacLeod (https://incompetech.com)
License: CC BY (http://creativecommons.org/licenses/by/4.0/)
Rendering by PixelPlow
https://www.pixelplow.net/