Terragen for VFX: Part 19 – Deciduous Forest Populations

    In this video, we complete the Pacific Northwest forests in our project by populating the lower elevation of the terrain with deciduous trees. We’ll explore Terragen’s ability to tint the diffuse colours of the 3D objects being instanced across the landscape in order to create colour variations within the populations.

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    Content for this video:
    Terragen project without population cache files
    https://www.dropbox.com/s/u7o90tx85psq7u6/TerragenForVFX_Part16-19_Populations_noCacheFiles.zip?dl=0
    Terragen project with population cache files (~ 1GB)
    https://www.dropbox.com/s/96lzsu4pryp9dfm/TerragenForVFX_Part16-19_Populations_wCacheFiles.zip?dl=0

    Other Links:
    Planetside Software: https://planetside.co.uk/

    Planetside Software Documentation
    https://planetside.co.uk/wiki/index.php?title=Main_Page

    Population Colour Tinting Techniques
    https://planetside.co.uk/wiki/index.php?title=Population_Colour_Tinting_Techniques

    Music from https://filmmusic.io
    “Funkorama” by Kevin MacLeod (https://incompetech.com)
    License: CC BY (http://creativecommons.org/licenses/by/4.0/)

    Rendering by PixelPlow
    https://www.pixelplow.net/

    AUTHOR

    Planetside Software

    All stories by: Planetside Software