Terragen Features
Price of Perpetual License
Price of Subscription
Commercial use
Includes Terragen Sky Early Access
Additional render licenses with purchase
Additional render licenses with subscription
Maintenance included with purchase
Maximum render resolution for stills
Maximum render resolution for animations
Maximum detail level
Maximum antialiasing level
Animation features
Geekatplay Studio's "
Discovering Terragen" tutorial video series ($20 value)
Path Tracer renderer
Standard renderer
2D motion blur
3D motion blur
Enhanced GISD
Depth of field
GI cache to disk
Render layers
Render elements
Spherical camera
FBX import/export (cameras, lights, nulls)
Camera data import/export
Rotation order on camera import
Maximum resolution of a heightfield
Maximum number of heightfields
Enhanced DEM format support
Georeferencing of heightfields/DEMs and images
Terrain heightfield export to TER
Terrain heightfield export to EXR
Terrain geometry export
OpenVDB cloud density export
Export Gathered Project function
EXR image load+save
16bit/compressed image load+save
Render objects as holdouts (matte objects)
Per-object visibililty/shadows/reflections
PBR materials (metalness-roughness workflow)
Linux render node
Remote Procedure Call (RPC) API
Image file processing node
Maximum number of populations
Multithreaded population calculation
Population instance modification (position, scale, rotate, delete)
Population cache to disk
Population import/export instances to XML
Population color variation
MDD file reader for object deformation and animation
Custom mesh deformation on objects
Custom mesh deformation on built-in rock object
Library system with included presets
Presets and example projects
20 high quality 3D plant models from Silva3D.com
Multi-threaded 3D preview
Smooth-shaded and textured objects in 3D views
Object and shader manipulation (rotate/scale) in 3D preview
Object and population coloring in 3D preview
Object preview with textures
Image viewer for e.g. textures on objects
Enhanced Render View (RGBA)
OpenColorIO (OCIO) colour management (ACES verified)
Render View tonemapping and gamma interactive update
2D Shadow map accelerates cloud rendering for localized clouds
Voxel buffer accelerates cloud rendering for localized clouds
New spotlight light type
Intelligent clip handling
Colour function input for clouds
New cloud inputs for modulating lighting
Vortex warp shader and function
Voronoi noise options in Power Fractal
Additional new shaders
4D noise