Terragen Showreel – Volume 1
https://planetside.co.uk/wp-content/uploads/2021/09/Terragen-Showreel-Volume-1.jpeg 500 261 Planetside Software Planetside Software https://planetside.co.uk/wp-content/uploads/2021/09/Terragen-Showreel-Volume-1.jpegTerragen 4 Basics: Improving Plant Placement
Three key techniques for achieving more natural looking vegetation in Terragen 4. This video is part of an introductory
read moreTerragen 4 Basics: Creating a Planetary View
A quick introduction to creating an orbital view of a planet with continents and oceans in Terragen 4. This
read moreTerragen 4 Basics: Create an Aurora
A quick introduction to creating an aurora borealis, or the Northern Lights, in Terragen 4. This video is part
read moreTerragen 4 Basics: Shade a Basic Road
Part two of an introduction to creating a basic road. This video covers adding road markings and vegetation.
read moreTerragen 4 Basics: Build a Basic Road (1/2)
A quick introduction to creating a basic road in Terragen 4. This video covers creating the shape of the
read moreTerragen for VFX: Part 27 – Spherical Environment Render
In this video we demonstrate how to set up and render a 360 degree view of the Terragen environment from
read moreTerragen for VFX: Part 28 – Foreground Clouds Card
In this video we look at a technique to render an image sequence of the foreground clouds that are obscuring
read moreTerragen for VFX: Part 23 – Render Settings Global Illumination
In this video we explore the parameters associated with the Global Illumination PrePass process that takes place when Terragen renders
read moreTerragen for VFX: Part 24 – Render Settings Quality & Details
In this video we explore Terragen’s advanced render settings that deal with the quality and detail of the terrain, displaceable
read moreTerragen for VFX: Part 25 – Render layers
In this video we explore the Render Layer feature in Terragen 4 Professional. This render management tool allows you
read moreTerragen for VFX: Part 26 – RGB Matte Elements
In this video we explore a render technique which utilizes the red, green, and blue channels of an image sequence
read moreTerragen 4 Basics: Shading Real Terrain Data (2/2)
A quick introduction to procedurally shading real terrain data in Terragen 4. This video is part of an introductory
read moreTerragen 4 Basics: Importing Real Terrain
A quick introduction to importing real-world terrain data into Terragen 4 using the Load DEM function. This video is
read moreTerragen for VFX – Section 1 – General Introduction
Your introduction into using Terragen within a VFX pipeline
read moreFeatured Artist: Luc Bianco
Luc Bianco Luc Bianco is one of the most well known and prolific long time users of Terragen. Luc was the artist behind many of the earliest Terragen images, which…
read moreTerragen 4 Basics: The Moon
A quick introduction to replicating Earth’s Moon using image and displacement maps in Terragen. This video is part of
read moreTerragen for VFX: Part 21 – Texturing Grass and Meadows
In this video we explore the process of texturing the grasslands and meadows that surround the mountains and other parts
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