Terragen for VFX: Part 10 – Clouds Hide Aircraft
The tenth video in the Terragen for VFX series, explores the use of Terragen’s “Easy Cloud” presets to hide the
read moreThe tenth video in the Terragen for VFX series, explores the use of Terragen’s “Easy Cloud” presets to hide the
read moreThe eleventh video in the Terragen for VFX series, explores the use of Terragen’s “Generic clouds” and “Type 2 clouds”
read moreThe twelfth video in the Terragen for VFX series, explores the use of Terragen’s “Easy clouds” and “Type 3 clouds”
read moreThe fourteenth video in the Terragen for VFX series, explores the use of Terragen’s “Generic clouds” for the creation of
read moreThe fifteenth video in the Terragen for VFX series, explores the use of Terragen’s atmosphere node and sunlight node to
read moreThe thirteenth video in the Terragen for VFX series, explores the use of Terragen’s animation parameters for cloud drift and
read morePart 2/2 of a quick introduction to creating a basic lake in Terragen 4. This video is part of
read moreIn this video we’ll show you the basic steps to export motion data for cameras and objects from the 3D
read moreA quick introduction to creating a basic lake and shoreline in Terragen 4. Part 1/2: Lake placement, water level
read moreWelcome to Part 1 of our video series “Terragen for VFX”. In this video we’ll give you a brief
read moreIn this video, we’ll show you a technique to create much finer detail in specific areas of the Terragen terrain
read moreIn this video we’ll show you how to import camera motion that was created in a third-party 3D software package
read moreIn this video we’ll show you how to import Null objects and their motion data from an FBX file.
read moreIn this video, we’ll show you how to load 3D object geometry into Terragen, and then apply motion data imported
read moreIn this video we’ll show you how to load heightfield images into Terragen in order to create terrain that precisely
read moreIn this video we’ll introduce the “Erosion” operator in Terragen, to change the appearance of the low resolution mountains from
read moreIn this video, we’ll show you how to re-enable and adjust the heightfield shader’s fractal detail settings to add a
read moreA quick introduction to two methods of exporting terrain from Terragen 4, as heightfields and as 3D objects. This
read moreA quick introduction to some simple techniques for creating easy tree variations such as dead, snowy, frosty, or colorful trees
read moreA quick introduction to creating strata displacements using the strata and outcrops v2 shader in Terragen 4. This video
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