Terragen 4 Basics: Shader Altitude and Slope Constraints
Introduction to using altitude and slope constraints to control shader position in Terragen 4.
read moreIntroduction to using altitude and slope constraints to control shader position in Terragen 4.
read moreA quick introduction to using shaders to add color to terrains in Terragen 4.
read moreA quick introduction to positioning a single 3D object in a Terragen scene.
read moreA quick introduction to importing a single 3D object into a Terragen scene.
read moreBuild 4.3.23 (Release) Release February 4, 2019 Included in Maintenance up to August 23, 2018 Update to v4.3 Fixed a bug that slowed down the Node Network view when showing…
read moreMany of you have been asking for ways to get Terragen at lower prices and on schedules that are right for you. We now offer monthly, quarterly and yearly subscriptions…
read moreTerragen 4.3 brings new Easy Cloud animation animation tools, further rendering optimizations, OpenVDB export, and new rendering methods to experiment with, along with numerous other improvements and bug fixes. Read on…
read moreBuild 4.3.16 (Release) Released November 16, 2018 Included in Maintenance up to August 23, 2018 Faster Rendering Shaved about a third off calculation times for the colour generated by Power…
read moreA quick introduction to rendering images of your landscape in Terragen 4.
read moreA demonstration of the basic controls for navigating the 3D scene in Terragen 4.
read moreAn overview of the Terragen 4 basic user interface. This video is part of an introductory tutorial series on
read moreOur ongoing Maintenance releases continue with Terragen 4.2, which includes optimizations to terrain rendering speed, an additional option for UV maps in exported terrain, and numerous convenience features, bug fixes,…
read moreBuild 4.2.10 (Release) July 10, 2018 Rendering Much faster ray tracing of displaceable surfaces in some cases, especially where rays travel nearly parallel to the surface. Corrected a flaw in…
read moreIt’s time for another entry in our Support Diaries series, again drawn straight from an in-depth support case discussion. This time we take a look at how to use Terragen’s realistic atmosphere…
read moreToday we’re kicking off an ongoing series where we publish interesting and useful support cases. We’re calling this Support Diaries. This time we cover a couple of options for architectural…
read moreRecently we noticed we’ve been having some really great discussions with some of our customers in private support emails, and we realized it could be beneficial to share some of…
read moreWe have enjoyed a tremendous reception for Terragen 4 and now we’re pleased to bring you the first major update, the 4.1 release. Terragen 4.1 includes extensive optimizations to cloud and atmosphere rendering, resulting…
read moreNext week is SIGGRAPH 2017, and we’re going to be there. This year we also have a booth in the exhibit hall! Get yourself to Los Angeles between the 1st…
read moreBuild 4.1.11 (Release) July 25, 2017 The Linux render node is now built against the VFX Reference Platform CY2017. Fixed Bug #693: Pausing a render could cause the application to…
read moreHappy Holidays! All Terragen products are 20% off until the end of the year. Now is the perfect time to get that upgrade you’ve been waiting for! Buy Now By the…
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