Terragen 4.8.62 Release
This is an update to Terragen 4.8 to fix some bugs that have come to light. You can find the original 4.8 release here. Important Bug Fix: Clouds in Path…
read moreThis is an update to Terragen 4.8 to fix some bugs that have come to light. You can find the original 4.8 release here. Important Bug Fix: Clouds in Path…
read moreBuild 4.8.62 (Release) Released November 12, 2025 Included in Maintenance expiring no earlier than May 5, 2024 Important bug fix: There was a bug in the rendering of clouds of…
read moreWith RPC, adding nodes to your Terragen project is simple. There’s just one catch: they tend to land all in the same spot, forcing you to untangle them in the…
read moreRecently, a Terragen Sky user asked us how to “render out all six faces of a cubemap?” This is a great question, and since the answer is not immediately clear…
read moreIt’s been a little over one year since the Remote Procedure Call (RPC) feature was introduced into all the versions of Terragen 4. RPC doesn’t exactly have an interface, making…
read moreIn this series of posts, we’ll explore different techniques to create art-directable terrains in Terragen. Starting with a basic form, we’ll modify its shape, then distort it with warp shaders.…
read moreIn this series of posts, we’ll explore different techniques to create art-directable terrains in Terragen. Starting with a basic form, we’ll modify its shape, then distort it with warp shaders.…
read moreIn this series of posts, we’ll explore different techniques to create art-directable terrains in Terragen. Starting with a basic form, we’ll modify its shape, then distort it with warp shaders.…
read moreTerragen Sky Early Access introduces “Sky Paint”, a new workspace in which you can add, remove and modify clouds with paint strokes. Now you can have precise control of the…
read moreSky Paint Node Support Terragen has long been able to load project and clip files exported from Terragen Sky Early Access. Now it also supports nodes created by the new…
read moreBuild 4.8.23 (Release) Released December 6, 2024 Included in Maintenance expiring no earlier than May 5, 2024 Compatible with Sky Paint nodes exported from Terragen Sky Early Access build 2024-12-06.…
read moreA quick tutorial on creating snow for foreground shots in Terragen 4.
read moreA quick introduction to creating ice formations in Terragen 4, including geometry, shaders, and subsurface scattering.
read moreBuild 4.7.19 (Release) Released February 10, 2024 Included in Maintenance expiring no earlier than June 14, 2023 Fixed a bug in the texture coordinates on populated (instanced) objects that use…
read moreBuild 4.6.44 (Release) Released February 10, 2024 Included in Maintenance expiring no earlier than January 1, 2022 Fixed a bug in the texture coordinates on populated (instanced) objects that use…
read moreIn this post, we’ll export terrain from Terragen as textured 3D geometry for use in other applications like Blender and Unreal Engine. A common method of exporting terrain relies on…
read moreTerragen 4 Professional is now available at “Indie” prices! On November 16th, 2023 we made a big change to our pricing structure. Depending on circumstances, individuals may be eligible…
read moreJam-packed with new features and updates, Terragen 4.7 Release builds are ready for the holidays, and now available for Windows, Mac, and Linux. VDB Export Update Optimization options and…
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