Create Alien Pillars in Terragen 4
A quick tutorial on creating alien pillar formations in Terragen 4 using vector displacement and the vortex shader. WAS’s
read moreA quick tutorial on creating alien pillar formations in Terragen 4 using vector displacement and the vortex shader. WAS’s
read moreThe widespread utilization of Terragen 4 in film production, game development, digital art, and scientific data visualization is well-known. What may come as a pleasant surprise is to learn of…
read moreCheck for updates! Terragen Sky Early Access 2023-05-07 is now available! 16k Output Terragen Sky’s spherical output feature is now capable of rendering your virtual environment in resolutions up to…
read moreIn part 1 of this blog series, we took a look at how to prepare a Terragen 4 project for rendering on a cloud based render farm. In this post…
read moreA quick overview of creating a basic mountain in Terragen. This video is part of beginner tutorial series on
read moreOutsourcing your renders to a render farm can save you time when rendering long animation sequences, or when you need to render images at much higher quality or resolution. In…
read moreBuild 4.6.31 (Release) Released November 2, 2022 Included in Maintenance up to January 1, 2022 Georeferencing for Everyone Georeferencing capabilities (which are in Heightfield Load, Geog Heightfield Load and Geog…
read moreA timelapse created using work-in-progress renders from my Fantasy Fortress scene. Hopefully gives some insight into how the scene
read moreA quick introduction to using PBR materials in Terragen. How to apply textures to imported objects. This video
read moreA Terragen timelapse created using work-in-progress images from “Paths Not Taken”, 3rd place winner of the NWDA Horizons contest.
read moreThis is a series of work-in-progress renderings from my scene Storm’s Quiet. Hopefully
read moreAnother timelapse created using work-in-progress renders from my Meadow View scene. Hopefully gives some insight into how the scene
read moreAnother series of work-in-progress renders, giving a peek into my approach to building up a scene in Terragen. Need more?
read moreA quick tutorial on creating floating islands in Terragen 4 using displaceable cubes.
read moreNever used Terragen before? Start here! Build a mountain lakeside environment in under ten minutes. A quick
read moreAn easy trick for quickly creating realistic autumn forests in Terragen. This video is part of an introductory series
read moreIn this video our very own Kevin Kipper will take you through the process of using Vector Displacements with ZBrush, and how Terragen and ZBrush can work together in a…
read moreA quick tutorial on recreating the Earth in Terragen 4 using image maps and shaders. Images: Displacement – <a href="https://assetsvfx.gumroad.com/l/uHyhPT"
read moreA quick introduction to using the simple shape shader in Terragen for displacement, masking, clouds, populations, and more. This
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