Terragen for VFX: Part 20 – Texturing Mountains & Cliffs
In this video we explore Terragen’s “Surface Layer” and “Child Layer” features in order to texture the mountains, cliffs, and
read moreIn this video we explore Terragen’s “Surface Layer” and “Child Layer” features in order to texture the mountains, cliffs, and
read moreIn this video, we complete the Pacific Northwest forests in our project by populating the lower elevation of the terrain
read moreThe eighteenth video in the Terragen for VFX series, explores the process of using twenty species of tree objects in
read moreThe sixteenth video in the Terragen for VFX series, provides an overview of Terragen’s Population features, including the basic workflow
read moreThe seventeenth video in the Terragen for VFX series, provides an overview of Terragen’s masking techniques. Masks can be
read moreThe tenth video in the Terragen for VFX series, explores the use of Terragen’s “Easy Cloud” presets to hide the
read moreThe thirteenth video in the Terragen for VFX series, explores the use of Terragen’s animation parameters for cloud drift and
read moreThe fifteenth video in the Terragen for VFX series, explores the use of Terragen’s atmosphere node and sunlight node to
read moreThe fourteenth video in the Terragen for VFX series, explores the use of Terragen’s “Generic clouds” for the creation of
read moreThe twelfth video in the Terragen for VFX series, explores the use of Terragen’s “Easy clouds” and “Type 3 clouds”
read moreThe eleventh video in the Terragen for VFX series, explores the use of Terragen’s “Generic clouds” and “Type 2 clouds”
read moreIn this video we’ll show you the basic steps to export motion data for cameras and objects from the 3D
read moreWelcome to Part 1 of our video series “Terragen for VFX”. In this video we’ll give you a brief
read moreIn this video, we’ll show you a technique to create much finer detail in specific areas of the Terragen terrain
read moreIn this video we’ll introduce the “Erosion” operator in Terragen, to change the appearance of the low resolution mountains from
read moreIn this video we’ll show you how to import camera motion that was created in a third-party 3D software package
read moreIn this video we’ll show you how to import Null objects and their motion data from an FBX file.
read moreIn this video, we’ll show you how to load 3D object geometry into Terragen, and then apply motion data imported
read moreIn this video we’ll show you how to load heightfield images into Terragen in order to create terrain that precisely
read moreIn this video, we’ll show you how to re-enable and adjust the heightfield shader’s fractal detail settings to add a
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