Hello RPC! Part 2 – Error Handling
Wouldn’t it be great if everything worked exactly as it was supposed to and nothing ever went wrong? Sadly, life and programming don’t always work that way! When writing an…
read moreWouldn’t it be great if everything worked exactly as it was supposed to and nothing ever went wrong? Sadly, life and programming don’t always work that way! When writing an…
read moreEditor’s note: This post was originally published June 23, 2023 and has been updated to reflect improvements to the terragen_rpc module. In this post we’ll take a look at Terragen’s…
read moreSome quick tips on creating sun rays, god rays, or crepuscular rays in Terragen 4.
read moreTerragen 4.6 Release builds are now available for Windows, Mac, and Linux. “Half Dawn” by Kadri Özel Georeferencing for Everyone Georeferencing capabilities are now enabled in all editions, including the…
read moreA quick introduction to creating incredible nebula formations in Terragen 4 using the Sirenko method. Huge thanks to Denis
read moreA quick intro to creating beautiful space nebulae in Terragen 4 using the Sirenko method. Original file share from Denis
read moreBuild 4.6.43 (Release) Released June 5, 2023 Included in Maintenance up to January 1, 2022 v4.6 on Mac This is the first Release build of Terragen 4.6 for MacOS. It…
read moreA quick tutorial on creating alien pillar formations in Terragen 4 using vector displacement and the vortex shader. WAS’s
read moreThe widespread utilization of Terragen 4 in film production, game development, digital art, and scientific data visualization is well-known. What may come as a pleasant surprise is to learn of…
read moreCheck for updates! Terragen Sky Early Access 2023-05-07 is now available! 16k Output Terragen Sky’s spherical output feature is now capable of rendering your virtual environment in resolutions up to…
read moreIn part 1 of this blog series, we took a look at how to prepare a Terragen 4 project for rendering on a cloud based render farm. In this post…
read moreA quick overview of creating a basic mountain in Terragen. This video is part of beginner tutorial series on
read moreOutsourcing your renders to a render farm can save you time when rendering long animation sequences, or when you need to render images at much higher quality or resolution. In…
read moreBuild 4.6.31 (Release) Released November 2, 2022 Included in Maintenance up to January 1, 2022 Georeferencing for Everyone Georeferencing capabilities (which are in Heightfield Load, Geog Heightfield Load and Geog…
read moreA timelapse created using work-in-progress renders from my Fantasy Fortress scene. Hopefully gives some insight into how the scene
read moreA quick introduction to using PBR materials in Terragen. How to apply textures to imported objects. This video
read moreA Terragen timelapse created using work-in-progress images from “Paths Not Taken”, 3rd place winner of the NWDA Horizons contest.
read moreAnother timelapse created using work-in-progress renders from my Meadow View scene. Hopefully gives some insight into how the scene
read moreAnother series of work-in-progress renders, giving a peek into my approach to building up a scene in Terragen. Need more?
read more