Terrain Techniques – Detail, Warp, Erode

    In this series of posts, we’ll explore different techniques to create art-directable terrains in Terragen. Starting with a basic form, we’ll modify its shape, then distort it with warp shaders.…

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    Terrain Techniques – Image Map Shader

    In this series of posts, we’ll explore different techniques to create art-directable terrains in Terragen. Starting with a basic form, we’ll modify its shape, then distort it with warp shaders.…

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    Terrain Techniques – Simple Shape Shader

    In this series of posts, we’ll explore different techniques to create art-directable terrains in Terragen. Starting with a basic form, we’ll modify its shape, then distort it with warp shaders.…

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    Terragen Sky Early Access 2024-12 Update

    Terragen Sky Early Access introduces “Sky Paint”, a new workspace in which you can add, remove and modify clouds with paint strokes. Now you can have precise control of the…

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    Terragen 4.8 Release

    Sky Paint Node Support Terragen has long been able to load project and clip files exported from Terragen Sky Early Access. Now it also supports nodes created by the new…

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    Terragen 4.8.23 Change Log

    Build 4.8.23 (Release) Released December 6, 2024 Included in Maintenance expiring no earlier than May 5, 2024 Compatible with Sky Paint nodes exported from Terragen Sky Early Access build 2024-12-06.…

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    Create Ice in Terragen 4

    A quick introduction to creating ice formations in Terragen 4, including geometry, shaders, and subsurface scattering.

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    Terragen 4.7.19 Change Log

    Build 4.7.19 (Release) Released February 10, 2024 Included in Maintenance expiring no earlier than June 14, 2023 Fixed a bug in the texture coordinates on populated (instanced) objects that use…

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    Terragen 4.6.44 Change Log

    Build 4.6.44 (Release) Released February 10, 2024 Included in Maintenance expiring no earlier than January 1, 2022 Fixed a bug in the texture coordinates on populated (instanced) objects that use…

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    Exporting Terrain via the Micro Exporter

    In this post, we’ll export terrain from Terragen as textured 3D geometry for use in other applications like Blender and Unreal Engine. A common method of exporting terrain relies on…

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    Terragen 4.7 Release

    Jam-packed with new features and updates, Terragen 4.7 Release builds are ready for the holidays, and now available for Windows, Mac, and Linux.   VDB Export Update Optimization options and…

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    Terragen 4.7.15 Change Log

    Build 4.7.15 (Release) Released November 16, 2023 Included in Maintenance expiring no earlier than June 14, 2023 RPC is enabled in the Free Non-Commercial Edition. Micro Exporter produces cleaner geometry…

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    Exporting Terrain from Terragen

    So you’ve created a procedural landscape in Terragen and want to export it to another package like Blender, Unreal Engine, Maya, etc. Where do you start? The answer depends on…

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    Terragen Sky Early Access 2023-09-15 Update

    Check for updates!  Terragen Sky Early Access 2023-09-15 is now available! This latest build of Terragen Sky Early Access marks the fifth update since launching the program in December of…

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    GPU Sky in Development

    We’re making a GPU renderer. Terragen is the go-to solution for big skies and planetary views. This is, in part, because of its use of procedural systems, a “big scene,…

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    Hello RPC! Part 2 – Error Handling

    Wouldn’t it be great if everything worked exactly as it was supposed to and nothing ever went wrong?  Sadly, life and programming don’t always work that way! When writing an…

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