Tips and Tricks: Working with PBR materials

    It used to be that every application had its own particular way of handling shader and material setups, even when dealing with the same basic kinds of image-based textures. This made it extremely difficult to match the look of one renderer to another, driving up the amount of time and money it took to create…

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    Support Diaries: When to use Terragen vs. other applications

    We’re back with another Support Diaries entry. We recently had a user in our forums asking how they should decide which programs to learn and buy to accomplish their scene creation and rendering goals. This is a complex question with no “best” answer as it highly depends on the specific goals of each person. But…

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    Terragen 4 Summer Sale 2019

    Terragen is on sale! Have a Happy 4th of July with up to $140 off This year we’re celebrating summer with an epic sale on all versions of Terragen, including subscriptions, perpetual licenses, maintenance renewals, and even upgrades from older versions. Note: it’s important to click the correct link below for the product you’re interested, so…

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    Terragen 4 benchmark released

    The much-anticipated Terragen 4 benchmark is here! Big thanks to Ulco Glimmerveen for creating the original scene and allowing us to use it as the basis for this benchmark. As with the Terragen 3 benchmark, this new version has been designed to test newer Terragen 4 features like v3 Cloud Shading (multiple scattering), Robust Adaptive…

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    Try Terragen Pro for free on StratusCore’s cloud workstation platform

    Our friends over at StratusCore have just rolled out Terragen on their virtual workstation platform, and now everyone can try Terragen Professional for up to 3 hours, completely free! Your trial comes pre-loaded with Terragen installed and ready to go. Just sign up for a free StratusCore account, then connect to a workstation and start creating. The…

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    Terragen Subscriptions, Early Bird Prices

    Many of you have been asking for ways to get Terragen at lower prices and on schedules that are right for you. We now offer monthly, quarterly and yearly subscriptions to all the features of Terragen Creative and Terragen Professional. We are launching these subscription options with “Early Bird” prices. If you subscribe now, you…

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    Terragen 4.3 Update Release

    Terragen 4.3 brings new Easy Cloud animation animation tools, further rendering optimizations, OpenVDB export, and new rendering methods to experiment with, along with numerous other improvements and bug fixes. Read on for the highlights, or check out the full change log for full details. Simple animation controls for Easy Cloud Quickly create realistic cloud movement and…

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    Terragen 4.3.16 Release Change Log

    Build 4.3.16 (Release) Released November 16, 2018 Included in Maintenance up to August 23, 2018 Faster Rendering Shaved about a third off calculation times for the colour generated by Power Fractal Shader V3 (colour/value, not displacement). This makes a big difference to render times for Easy Cloud, for example, and is expected to speed up…

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    Job: Terragen Educator and Content Developer

    Job: Terragen Educator and Content Developer   Job Description We are looking for a Terragen artist or experienced 3D generalist with excellent communication skills and a passion for sharing knowledge. As part of our team you will learn new skills to push your Terragen craft further than ever before, and you will be responsible for…

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    Terragen 4.2 Update Release

    Our ongoing Maintenance releases continue with Terragen 4.2, which includes optimizations to terrain rendering speed, an additional option for UV maps in exported terrain, and numerous convenience features, bug fixes, etc. Significantly improved terrain rendering speed We’re continuing to push performance forward with the latest 4.2 release. Most notably, you’ll see speed improvements with terrain…

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    Terragen 4.2.10 Release Change Log

    Build 4.2.10 (Release) July 10, 2018 Rendering Much faster ray tracing of displaceable surfaces in some cases, especially where rays travel nearly parallel to the surface. Corrected a flaw in the rendering of clouds whenever the camera’s altitude is higher than the base altitude of a cloud layer (either within the cloud layer or looking…

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    Support Diaries: Realistic Atmosphere for Matching Reference Photos

    It’s time for another entry in our Support Diaries series, again drawn straight from an in-depth support case discussion. This time we take a look at how to use Terragen’s realistic atmosphere shading model to replicate the atmosphere and lighting in a reference photo. …The best way to achieve your result is to think about what is…

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    Support Diaries: Archviz in Terragen

    Today we’re kicking off an ongoing series where we publish interesting and useful support cases. We’re calling this Support Diaries. This time we cover a couple of options for architectural visualization workflows. The question is: how to get the benefits of Terragen’s atmosphere and lighting realism with the interior rendering quality of more general purpose…

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    Support Diaries: Overview

    Recently we noticed we’ve been having some really great discussions with some of our customers in private support emails, and we realized it could be beneficial to share some of these often lengthy recommendations and explanations with the broader user base. These are often things that don’t necessarily fit directly into organized documentation, but can…

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    Terragen 4.1 Update Release

    We have enjoyed a tremendous reception for Terragen 4 and now we’re pleased to bring you the first major update, the 4.1 release. Terragen 4.1 includes extensive optimizations to cloud and atmosphere rendering, resulting in significantly faster and cleaner renders in many cases, especially where multiple cloud layers are involved. Easy Cloud layers also now include a Mask input…

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    Planetside Software at SIGGRAPH 2017

    Next week is SIGGRAPH 2017, and we’re going to be there. This year we also have a booth in the exhibit hall! Get yourself to Los Angeles between the 1st and 3rd of August, and come and see us! We are sharing booth number 200 with Pixel Plow. Get a FREE Exhibits-Only Pass by registering with…

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    Terragen 4.1.11 Release Change Log

    Build 4.1.11 (Release) July 25, 2017 The Linux render node is now built against the VFX Reference Platform CY2017. Fixed Bug #693: Pausing a render could cause the application to freeze. Faster Shaders Approx 2.2x speedup of the Voronoi functions used by by Power Fractal Shade V3, Fake Stones Shader and non-smooth Voronoi function nodes.…

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    20% off Terragen through December 31st, 2016!

    Terragen 4 Holiday Sale

    Happy Holidays! All Terragen products are 20% off until the end of the year. Now is the perfect time to get that upgrade you’ve been waiting for! Buy Now By the way… The image above was rendered with an internal development version of Terragen using Path Tracing. The snow is really a cloud layer. Look forward to more…

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    Terragen 4.0.04 Release Change Log

    Build 4.0.04 (Terragen 4 Release Update) Performance fix: Many scenes with clouds will render much faster in this build. Mac users will see the biggest improvement, but it also affects Windows users especially at high thread counts. The Geog Image Map Shader has been adjusted to fix some problems loading certain files. Node creation menus…

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    Paramount’s 100th Anniversary Logo Created With Terragen

    Paramount’s 100th Anniversary Logo Created With Terragen Planetside Software worked closely with Devastudios on Paramount’s new 100th Anniversary Logo animation, with extensive use of Terragen throughout the entire sequence. Watch the new logo animation below in high definition. All terrain, background clouds, atmosphere, and the majority of the lighting are rendered with Terragen. “Paramount Pictures today unveiled…

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